INSTANT
Borne Upon a Wind
You may cast spells this turn as though they had flash.
Draw a card.
FORMATS
TAGS · 2
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Comments & Rulings · 1
- Wizards of the Coast2023-06-16 · official rulingThis applies only to casting spells. It does not, for example, change when you can activate abilities that can be activated "only as a sorcery."
Combos with Borne Upon a Wind
10 COMBOS- Infinite LTB
- Infinite ETB
- Infinite storm count
- Infinite red mana
- Infinite magecraft triggers
- Infinite LTB
- Infinite ETB
- Infinite storm count
- Infinite red mana
- Infinite magecraft triggers
- Exile your library with the ability to play the exiled cards until end of turn
ALSO NEEDS
An opponent has four or more cards in hand.
- Infinite LTB
- Infinite ETB
- Infinite colored mana
- Infinite storm count
- Infinite magecraft triggers
- Infinite Treasure tokens
ALSO NEEDS
You control at least six lands.
- Win the game
- Near-infinite lifeloss for target opponent
ALSO NEEDS
Your deck size is at least 2.
- Target opponent skips all their future turns
- Lock
ALSO NEEDS
Your deck size is at least 2.
- Each opponent loses the game
- Near-infinite lifeloss for all players
- Shuffle all hands, graveyards and permanents on the battlefield into their owner's library
- Infinite LTB
- Infinite ETB
- Infinite storm count
- Infinite magecraft triggers
- Infinite mana basic lands you control can produce
- Infinite untap of basic lands you control
ALSO NEEDS
You control a basic Mountain, a basic Island and at least three other basic lands.
- Infinite LTB
- Infinite ETB
- Infinite storm count
- Infinite mana lands you control can produce
- Infinite magecraft triggers
- Infinite untap of lands you control
ALSO NEEDS
Lands you control can tap to produce at least .
- Win the game
ALSO NEEDS
Yavimaya Bloomsage is prepared.