CEDH · DECK
Kraum + Tevesh Szat
@Eric Mattner · #5-8 · Cowtown Throwdown · 2024-06-29
BANNED: 3 CARDS
DECK $
$6,706.79
MYTHIC
18
RARE
61
UNCOMMON
11
COMMON
10
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
9 cardsEnchantment
4 cardsArtifact
17 cardsSorcery
17 cardsInstant
24 cardsLand
26 cardsMONEY CARDS·95 CARDS·$5,363.70
Sign in to save your threshold.
Planeswalker
2 cardsCreature
9 cardsEnchantment
4 cardsArtifact
16 cardsSorcery
17 cardsInstant
24 cardsLand
23 cardsCURVE
COLOR
TYPES
Land26
Nonbasic26
Island5
Swamp5
Mountain4
Instant24
Trap1
Artifact17
Vehicle1
Sorcery17
Creature10
Horror2
Pirate2
Ape1
Archer1
Beast1
Cat1
Goblin1
Human1
Kraken1
Merfolk1
Monkey1
Orc1
Rebel1
Rogue1
Shapeshifter1
Spirit1
Wizard1
Zombie1
Outlaws3
Party2
Enchantment4
Planeswalker2
Narset1
Szat1
Legends7
Historic23
LAND PROBABILITY
26 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.9%
TURN 563.3%
TURN 683.7%
TURN 793.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Exile your libraryWin the game
Win the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Infinite self-millNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering