metamox
CEDH · DECK

Tasigur, the Golden Fang

@Michael Ulbig · #17-32 · BallonCon 2 @ Countdown Spielewelt (Landsberg, Germany) · 2024-02-10
Tasigur, the Golden Fang
BANNED: 2 CARDS
DECK $
$4,833.03
MYTHIC
16
RARE
63
UNCOMMON
15
COMMON
6
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

15 cards

Enchantment

5 cards

Artifact

16 cards

Sorcery

11 cards

Instant

23 cards

Land

29 cards
MONEY CARDS·90 CARDS·$3,863.05
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Creature

15 cards

Enchantment

4 cards

Artifact

14 cards

Sorcery

9 cards

Instant

21 cards

Land

27 cards
CURVE
70201212103742536+
COLOR
U: 34 pipsB: 22.5 pipsG: 15.5 pipsC: 79 pips
TYPES
Land29
Nonbasic29
Forest4
Island4
Swamp4
Saga1
Urza's1
Instant23
Trap1
Artifact17
Phyrexian1
Shapeshifter1
Creature16
Elf2
Horror2
Human2
Rogue2
Shaman2
Shapeshifter2
Spirit2
Advisor1
Archer1
Bird1
Dauthi1
Dinosaur1
Drake1
Elder1
Faerie1
Kraken1
Merfolk1
Noble1
Orc1
Phyrexian1
Rebel1
Slug1
Wizard1
Outlaws2
Party3
Sorcery11
Enchantment6
Saga1
Urza's1
Legends9
Historic25
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Exile your libraryWin the game
Infinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Group
Color
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