COMMANDER · DECK
Anzrag, the Quake-Mole
@Mathster
DECK $
$610.84
MYTHIC
9
RARE
41
UNCOMMON
23
COMMON
27
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
16 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
13 cardsInstant
15 cardsBattle
1 cardsLand
24 cardsMONEY CARDS·51 CARDS·$474.81
Sign in to save your threshold.
Planeswalker
2 cardsCreature
11 cardsEnchantment
2 cardsArtifact
6 cardsSorcery
9 cardsInstant
7 cardsBattle
1 cardsLand
13 cardsCURVE
COLOR
TYPES
Land39
Nonbasic22
Basic17
Forest16
Mountain9
Gate1
Creature18
Human5
Druid2
Elf2
Scout2
Warrior2
Advisor1
Archer1
Bear1
Beast1
Bird1
Cat1
Citizen1
Dinosaur1
Elemental1
God1
Halfling1
Incarnation1
Jackal1
Mercenary1
Mole1
Plant1
Siege1
Snake1
Soldier1
Wolf1
Outlaws1
Party2
Instant15
Sorcery13
Arcane1
Artifact7
Equipment4
Enchantment6
Aura4
Planeswalker2
Garruk1
Jeska1
Battle1
Dinosaur1
Siege1
Legends15
Historic18
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Near-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature