COMMANDER · DECK
Chulane, Teller of Combos
Bracket 3 · Upgraded2020-06-24
DECK $
$389.20
MYTHIC
6
RARE
35
UNCOMMON
21
COMMON
38
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
49 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
1 cardInstant
7 cardsLand
18 cardsMONEY CARDS·46 CARDS·$295.37
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Creature
26 cardsEnchantment
3 cardsArtifact
4 cardsInstant
6 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Intruder Alarm + Dream Stalker: early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Stonecloaker: early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Kor Skyfisher: early arguably two-card combo, for four mana or less, pieces included
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Intruder Alarm + Dream Stalker — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Stonecloaker — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Kor Skyfisher — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Whitemane Lion — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Intruder Alarm + Shrieking Drake — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Chulane, Teller of Tales + Village Bell-Ringer + Laboratory Maniac — Bracket 3, two-card combo, for six mana or less, pieces included
- Chulane, Teller of Tales + Intruder Alarm — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Creature50
Druid20
Elf20
Human11
Shaman5
Snake3
Wizard3
Cat2
Merfolk2
Ranger2
Ally1
Bird1
Boar1
Cleric1
Drake1
Elemental1
Faerie1
Gargoyle1
God1
Illusion1
Insect1
Kor1
Monk1
Phyrexian1
Praetor1
Scout1
Soldier1
Spirit1
Treefolk1
Vedalken1
Warrior1
Party5
Land35
Nonbasic15
Basic20
Forest13
Island6
Plains5
Instant7
Enchantment5
God1
Human1
Artifact4
Equipment1
Sorcery1
Legends8
Historic12
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite landfall triggersNear-infinite LTBNear-infinite storm count
Infinite green manaInfinite power and toughness for certain creatures until end of turnInfinite +1/+1 counters on creatures you control
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite landfall triggersNear-infinite LTBNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite landfall triggersNear-infinite LTBNear-infinite storm count
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite ETBNear-infinite landfall triggersNear-infinite LTBNear-infinite mana creatures you control can produceNear-infinite storm countWin the gameNear-infinite untap of creatures you control
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite green manaNear-infinite landfall triggersNear-infinite LTBNear-infinite storm countPut all lands from your hand and library onto the battlefield
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite untap of creatures you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite landfall triggersNear-infinite creature LTBNear-infinite mana creatures you control can produceNear-infinite storm countNear-infinite untap of all creaturesPut all lands from your hand and library onto the battlefield
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures
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