COMMANDER · DECK
Why Are There Always So Many 1
2016-03-12
173 CARDS (LIMIT 100)NO COMMANDERSINGLETON: 68 CARDS
DECK $
$4,248.58
MYTHIC
19
RARE
93
UNCOMMON
39
COMMON
23
MAIN173 CARDS
Creature
33 cardsEnchantment
15 cardsArtifact
4 cardsSorcery
9 cardsInstant
12 cardsLand
23 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·68 CARDS·$3,382.92
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Creature
23 cardsEnchantment
14 cardsArtifact
4 cardsSorcery
5 cardsInstant
7 cardsLand
15 cardsCURVE
COLOR
TYPES
Land52
Nonbasic40
Basic12
Forest12
Plains12
Swamp12
Creature41
Elf29
Druid11
Shaman10
Warrior7
Elemental3
Human2
Rhino2
Soldier2
Advisor1
Angel1
Beast1
Cat1
Kithkin1
Monk1
Phyrexian1
Praetor1
Party7
Enchantment30
Instant24
Sorcery18
Artifact8
Equipment4
Legends19
Historic27
LAND PROBABILITY
52 LANDS · 173 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.3%
TURN 553.7%
TURN 675.6%
TURN 788.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE