MetaMox
COMMANDER · DECK

cringe stax hehe haha hoohoo

Bracket 4 · Optimized
@foxyy · 2025-05-02
DECK $
$2,359.53
MYTHIC
17
RARE
56
UNCOMMON
17
COMMON
10
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

6 cards

Creature

9 cards

Enchantment

9 cards

Artifact

22 cards

Sorcery

9 cards

Instant

11 cards

Land

30 cards
MONEY CARDS·66 CARDS·$1,880.23
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Planeswalker

6 cards

Creature

4 cards

Enchantment

5 cards

Artifact

16 cards

Sorcery

6 cards

Instant

10 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 12 game changers — Bracket 3 allows 3
  • 1 mass land denial card — only Bracket 4 allows it
  • 2 extra-turn cards — chaining turns is Bracket 4
  • Stasis + Smothering Tithe: mass land denial
  • Teferi, Time Raveler + Omen Machine: mass land denial
  • Narset's Reversal + Isochron Scepter: infinite extra turns
  • and 12 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
COMBOS · 15
CURVE
301012021731042546+
COLOR
W: 22 pipsU: 37 pipsC: 118 pips
TYPES
Land33
Nonbasic28
Basic5
Island8
Plains7
Saga1
Urza's1
Artifact23
Golem1
Phyrexian1
Instant11
Creature10
Human5
Wizard4
Archon1
Artificer1
Beast1
Bird1
Cat1
Faerie1
Golem1
Phyrexian1
Soldier1
Party4
Enchantment10
Saga1
Urza's1
Sorcery9
Planeswalker6
Teferi3
Jace1
Narset1
Tezzeret1
Legends11
Historic33
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS23 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Bracket 3 · locks the tableCounter all spells opponents cast that are created by Knowledge PoolExile all spells players cast from their handsLock
Bracket 3 · locks the tableExile all spells opponents cast from their handsLock
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Bracket 3 · locks the tableAll spells opponents cast using Omen Machine are counteredPlayers can't draw cardsLock
Bracket 3 · locks the tableExile all noncreature spells players cast from their handPlayers can only cast one noncreature spell per turnLock
Bracket 3 · locks the tableOpponents can only cast the remaining spells in their handLock
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can't cast noncreature spells exiled by Knowledge PoolLock
Bracket 4 · mass land denialOpponents can only play lands exiled by Omen MachinePlayers can't draw cardsLockMass Land Denial
Bracket 3 · locks the tablePlayers can't cast noncreature spells exiled by Omen MachinePlayers can't draw cardsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colored manaNear-infinite storm count
Bracket 4 · mass land denialMass Land DenialPlayers skip their untap stepsLock
Infinite card drawInfinite draw triggersNear-infinite storm count
Bracket 3 · locks the tableOpponents can't cast spellsLock
Group
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