COMMANDER · DECK
il pantegana
Bracket 4 · Optimized2020-06-13
DECK $
$1,222.17
MYTHIC
13
RARE
57
UNCOMMON
17
COMMON
18
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
22 cardsEnchantment
11 cardsArtifact
9 cardsSorcery
10 cardsInstant
11 cardsLand
24 cardsMAYBE5 CARDS
Creature
2 cardsEnchantment
1 cardsInstant
2 cardsMONEY CARDS·76 CARDS·$968.10
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Planeswalker
1 cardsCreature
21 cardsEnchantment
12 cardsArtifact
8 cardsSorcery
6 cardsInstant
10 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Zaxara, the Exemplary + Pemmin's Aura: early two-card combo, with no mana to spend
- Zaxara, the Exemplary + Freed from the Real: early two-card combo, with no mana to spend
- Nyxbloom Ancient + Pemmin's Aura: early arguably two-card combo, with no mana to spend
- and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
- Zaxara, the Exemplary + Pemmin's Aura — Bracket 4, early two-card combo, with no mana to spend
- Zaxara, the Exemplary + Freed from the Real — Bracket 4, early two-card combo, with no mana to spend
- Nyxbloom Ancient + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Nyxbloom Ancient + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Selvala, Heart of the Wilds + Pemmin's Aura — Bracket 3, early arguably two-card combo, for four mana or less
- Selvala, Heart of the Wilds + Freed from the Real — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic21
Basic13
Forest10
Island6
Swamp6
Creature23
Hydra11
Elf4
Druid3
Human3
Elemental2
Shaman2
Snake2
Beast1
Construct1
God1
Jellyfish1
Nightmare1
Plant1
Scout1
Turtle1
Wizard1
Party1
Enchantment13
Aura2
Elemental1
God1
Artifact11
Equipment2
Construct1
Snake1
Instant11
Sorcery10
Planeswalker2
Kiora1
Vivien1
Legends11
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Infinite mana of colors among permanents you controlInfinite non-blue mana of colors among permanents you controlPut most creature cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored mana
+ 79 CARDS NOT IN PRECON
+ Alchemist's Refuge+ Ancient Tomb+ Assassin's Trophy+ Bane of Progress+ Bloom Tender+ Boseiju, Who Shelters All+ Breeding Pool+ Carpet of Flowers+ Casualties of War+ Chord of Calling+ Counterspell+ Curse of the Swine+ Cyclonic Rift+ Doubling Season+ Eternal Witness+ Exsanguinate+ Fabled Passage+ Farseek+ Flooded Grove+ Freed from the Real+ Gargos, Vicious Watcher+ Gilded Lotus+ Hardened Scales+ Heroic Intervention+ Hooded Hydra+ Hydroid Krasis+ In Garruk's Wake+ Incubation Druid+ Kalonian Hydra+ Kinnan, Bonder Prodigy+ Kiora, Behemoth Beckoner+ Kruphix, God of Horizons+ Leyline of Anticipation+ Lifeblood Hydra+ Lightning Greaves+ Mana Confluence+ Mana Vault+ Mass Manipulation+ Mistcutter Hydra+ Misty Rainforest+ Mystical Tutor+ Nature's Lore+ Nurturing Peatland+ Nykthos, Shrine to Nyx+ Nyxbloom Ancient+ Oracle of Mul Daya+ Overgrown Tomb+ Pemmin's Aura+ Polluted Delta+ Primordial Hydra+ Rhystic Study+ Rishkar's Expertise+ Selvala, Heart of the Wilds+ Sensei's Divining Top+ Simic Ascendancy+ Snow-Covered Swamp+ Spell Burst+ Spellseeker+ Steelbane Hydra+ Stonecoil Serpent+ Stroke of Genius+ Swiftfoot Boots+ Sylvan Library+ Temple of Malady+ Temple of Mystery+ The Great Henge+ The Ozolith+ Thran Dynamo+ Torment of Hailfire+ Unbound Flourishing+ Veil of Summer+ Verdant Catacombs+ Vivien, Champion of the Wilds+ Voracious Hydra+ Walking Ballista+ Waterlogged Grove+ Watery Grave+ Zagoth Triome+ Zendikar Resurgent
- 74 PRECON CARDS NOT IN DECK
- Animist's Awakening- Arcane Signet- Archipelagore- Auspicious Starrix- Beast Whisperer- Blighted Woodland- Bonder's Ornament- Boneyard Lurker- Boneyard Mycodrax- Capricopian- Cavern Whisperer- Cazur, Ruthless Stalker- Chittering Harvester- Cold-Eyed Selkie- Darkwater Catacombs- Deadly Rollick- Deadly Tempest- Dimir Aqueduct- Dismal Backwater- Dreamtail Heron- Dredge the Mire- Endless Sands- Fertilid- Find // Finality- Gaze of Granite- Glowstone Recluse- Golgari Rot Farm- Heroes' Bane- Hungering Hydra- Illusory Ambusher- Insatiable Hemophage- Jungle Hollow- Kodama's Reach- Lifecrafter's Bestiary- Llanowar Wastes- Manascape Refractor- Masked Admirers- Migration Path- Migratory Greathorn- Mind Spring- Mindleecher- Mortuary Mire- Mulldrifter- Myriad Landscape- Nissa, Steward of Elements- Opulent Palace- Otrimi, the Ever-Playful- Parasitic Impetus- Pouncing Shoreshark- Predator Ooze- Predatory Impetus- Profane Command- Propaganda- Psychic Impetus- Putrefy- Reclamation Sage- Sawtusk Demolisher- Shriekmaw- Silent Arbiter- Simic Growth Chamber- Soaring Seacliff- Souvenir Snatcher- Sunken Hollow- Swamp- Temple of the False God- Thornwood Falls- Tidal Barracuda- Trumpeting Gnarr- Trygon Predator- Ukkima, Stalking Shadow- Vastwood Hydra- Vorapede- Wydwen, the Biting Gale- Yavimaya Dryad