COMMANDER · DECK
Hapatra
Bracket 4 · Optimized2020-06-16
231 CARDS (LIMIT 100)
DECK $
$2,531.59
MYTHIC
16
RARE
112
UNCOMMON
71
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN230 CARDS
Planeswalker
6 cardsCreature
51 cardsEnchantment
38 cardsArtifact
24 cardsSorcery
44 cardsInstant
27 cardsLand
40 cardsMONEY CARDS·133 CARDS·$1,995.66
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Planeswalker
2 cardsCreature
27 cardsEnchantment
29 cardsArtifact
14 cardsSorcery
24 cardsInstant
15 cardsLand
22 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Ivy Lane Denizen + Devoted Druid + Hapatra, Vizier of Poisons: early two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Zulaport Cutthroat: early arguably two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Blood Artist: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Ivy Lane Denizen + Devoted Druid + Hapatra, Vizier of Poisons — Bracket 4, early two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Zulaport Cutthroat — Bracket 3, early arguably two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Blood Artist — Bracket 3, early arguably two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Obelisk Spider — Bracket 3, early arguably two-card combo, with no mana to spend
- Devoted Druid + Quillspike — Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature52
Elf12
Human11
Shaman9
Druid6
Phyrexian6
Beast4
Demon4
Elemental3
Snake3
Warrior3
Cleric2
Crocodile2
Horror2
Rogue2
Zombie2
Advisor1
Ally1
Archer1
Bard1
Construct1
Hippo1
Hydra1
Insect1
Knight1
Monk1
Nightmare1
Ooze1
Ouphe1
Plant1
Scarecrow1
Scout1
Spider1
Spirit1
Treefolk1
Vampire1
Outlaws2
Party7
Sorcery44
Arcane1
Land42
Nonbasic42
Desert2
Aura1
Demon1
Forest1
Swamp1
Enchantment38
Aura3
Saga1
Instant27
Artifact26
Equipment8
Construct1
Scarecrow1
Planeswalker6
Vraska3
Liliana2
Garruk1
Legends21
Historic47
LAND PROBABILITY
40 LANDS · 230 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 448.1%
TURN 580.7%
TURN 694.1%
TURN 798.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Near-infinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite LTBNear-infinite sacrifice triggersNear-infinite lifeloss
Infinite creature LTBInfinite creature ETBInfinite colorless mana
ADDITIONAL REQUIREMENTS
Green Persist Creature
Near-infinite -1/-1 countersNear-infinite ETBNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite lifegain triggersNear-infinite LTBNear-infinite sacrifice triggersNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersLockNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite lifelossNear-infinite LTBNear-infinite sacrifice triggers
Infinite LTBInfinite ETBInfinite colored mana
ADDITIONAL REQUIREMENTS
Green Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite lifelossNear-infinite LTBNear-infinite sacrifice triggersLock
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokensInfinite ETBInfinite green mana
Infinite ETBInfinite creature tokensInfinite green mana
Near-infinite lifegain triggersNear-infinite ETBNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggersNear-infinite card drawNear-infinite draw triggersNear-infinite -1/-1 counters
Infinite creature tokensInfinite ETBInfinite green mana
Infinite -1/-1 counters on all other creaturesInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 2 · arguably two-card combo, with no mana to spendInfinitely large creature until end of turn
Infinite death triggersInfinite creature ETBInfinite creature LTB
Infinite creature ETBInfinite creature LTBInfinite death triggers
Infinite death triggersInfinite creature ETBInfinite creature LTB
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifelossNear-infinite lifegain triggersNear-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite creature sacrifice triggersNear-infinite card drawNear-infinite draw triggersDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersLock
Near-infinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite creature ETBNear-infinite lifegain triggersNear-infinite creature LTBNear-infinite creature sacrifice triggersNear-infinite lifeloss