MetaMox
COMMANDER · DECK

Zimone and Dina Slop Engine

Bracket 4 · Optimized
@grasshopper021 · 2026-10-07
Zimone and Dina
DECK $
$5,977.84
MYTHIC
19
RARE
74
UNCOMMON
17
COMMON
10
COMMAND1 CARD

Creature

1 card
NAMECOSTPRICE
MAIN99 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

7 cards

Sorcery

6 cards

Instant

19 cards

Battle

1 card

Land

31 cards
NAMECOSTPRICE
SIDEBOARD3 CARDS

Creature

2 cards

Sorcery

1 card
NAMECOSTPRICE
MONEY CARDS·95 CARDS·$4,776.48
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Creature

26 cards

Enchantment

6 cards

Artifact

4 cards

Sorcery

8 cards

Instant

19 cards

Battle

1 card

Land

31 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 12 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
40211202153642506+
COLOR
U: 31 pipsB: 12.5 pipsG: 32.5 pipsC: 62 pips
TYPES
Land31
Nonbasic30
Basic1
Forest4
Island3
Swamp2
Town1
Creature30
Elf7
Druid6
Human6
Bird4
Spirit4
Faerie2
Insect2
Rogue2
Wizard2
Advisor1
Bard1
Citizen1
Dinosaur1
Drake1
Dryad1
Frog1
Halfling1
Hero1
Merfolk1
Monk1
Noble1
Scout1
Shaman1
Shapeshifter1
Siege1
Snake1
Vampire1
Villain1
Warrior1
Outlaws2
Party5
Instant19
Enchantment8
Aura1
Insect1
Monk1
Artifact7
Sorcery6
Battle1
Dinosaur1
Siege1
Legends16
Historic21
LAND PROBABILITY
31 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 422.7%
TURN 551.7%
TURN 674.1%
TURN 787.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite card drawInfinite draw triggersNear-infinite death triggersNear-infinite ETBNear-infinite landfall triggersNear-infinite LTBNear-infinite sacrifice triggersPut all lands from your hand and library onto the battlefield
Infinite card drawInfinite draw triggersNear-infinite death triggersNear-infinite ETBNear-infinite landfall triggersNear-infinite LTBNear-infinite sacrifice triggersPut all lands from your hand and library onto the battlefield
Infinite card drawInfinite draw triggersNear-infinite death triggersNear-infinite ETBNear-infinite landfall triggersNear-infinite LTBNear-infinite sacrifice triggersNear-infinite untap of all creaturesPut all lands from your hand and library onto the battlefield
Infinite card drawInfinite draw triggersNear-infinite death triggersNear-infinite ETBNear-infinite landfall triggersNear-infinite LTBNear-infinite sacrifice triggersNear-infinite untap of all creaturesPut all lands from your hand and library onto the battlefield
Infinite card drawInfinite draw triggersNear-infinite ETBNear-infinite LTBNear-infinite death triggersNear-infinite landfall triggersNear-infinite sacrifice triggersPut all lands from your hand and library onto the battlefield
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Group
Color
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