COMMANDER · DECK
Animar, Soul of Elements
Bracket 4 · Optimized2020-07-09
DECK $
$5,108.00
MYTHIC
10
RARE
53
UNCOMMON
12
COMMON
25
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
54 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
1 cardsInstant
3 cardsLand
26 cardsMONEY CARDS·51 CARDS·$4,072.32
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Creature
23 cardsEnchantment
3 cardsArtifact
3 cardsSorcery
1 cardsInstant
3 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Animar, Soul of Elements + Palinchron: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts: early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Deceiver Exarch: early two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Animar, Soul of Elements + Palinchron — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Zealous Conscripts — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Deceiver Exarch — Bracket 4, early two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Pestermite — Bracket 4, early two-card combo, with no mana to spend
- Palinchron + Deadeye Navigator — Bracket 3, early arguably two-card combo, with no mana to spend
- Ancestral Statue + Animar, Soul of Elements — Bracket 3, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature55
Human8
Wizard7
Elemental6
Elf5
Shaman5
Phyrexian4
Druid3
Illusion3
Shapeshifter3
Spirit3
Beast2
Drake2
Eldrazi2
Faerie2
Golem2
Merfolk2
Praetor2
Rogue2
Snake2
Bird1
Cleric1
Djinn1
Dragon1
Elephant1
Goblin1
God1
Jellyfish1
Minotaur1
Monk1
Ooze1
Scout1
Sorcerer1
Sphinx1
Treefolk1
Warrior1
Outlaws2
Party11
Land35
Nonbasic23
Basic12
Forest11
Island10
Mountain5
Artifact9
Golem2
Shapeshifter2
Dragon1
Minotaur1
Phyrexian1
Sorcerer1
Wizard1
Enchantment4
God1
Instant3
Sorcery1
Legends11
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite LTBInfinite ETBInfinite storm countInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Creature with Morph or Megamorph
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite LTBInfinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokens with hasteInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite death triggers
ADDITIONAL REQUIREMENTS
Effects that Alter a Creature's Power/Toughness (Anthem Effects)
Infinite card drawInfinite ETBInfinite LTBInfinite storm count
Bracket 3 · early two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinkingInfinite untap of lands you control