metamox
COMMANDER · DECK

Goat

@Blumpkinhunter
Zedruu the Greathearted
144 CARDS (LIMIT 100)
DECK $
$1,155.06
MYTHIC
8
RARE
98
UNCOMMON
34
COMMON
4
COMMAND1 CARD

Creature

1 cards
MAIN143 CARDS

Planeswalker

2 cards

Creature

33 cards
NAMECOSTPRICE

Enchantment

30 cards

Artifact

18 cards

Sorcery

12 cards

Instant

21 cards

Land

27 cards
MONEY CARDS·103 CARDS·$911.30
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Planeswalker

2 cards

Creature

19 cards

Enchantment

22 cards

Artifact

11 cards

Sorcery

8 cards

Instant

18 cards

Land

23 cards
CURVE
0011130230323485146+
COLOR
W: 36 pipsU: 57 pipsR: 31 pipsC: 259 pips
TYPES
Creature34
Human7
Wizard5
Construct3
Goblin3
Rogue3
Berserker2
Drake2
Frog2
Phyrexian2
Angel1
Archon1
Artificer1
Astartes1
Beast1
Cat1
Chimera1
Djinn1
Elemental1
Giant1
Golem1
Horror1
Horse1
Mercenary1
Minotaur1
Monk1
Rabbit1
Robot1
Soldier1
Spirit1
Vedalken1
Wall1
Outlaws4
Party8
Enchantment31
Aura1
Chimera1
Land27
Nonbasic27
Island5
Mountain5
Plains5
Artifact26
Construct3
Book2
Phyrexian2
Elemental1
Golem1
Horror1
Horse1
Robot1
Instant21
Arcane1
Sorcery12
Planeswalker2
Teferi1
Venser1
Legends10
Historic34
LAND PROBABILITY
27 LANDS · 143 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 445.6%
TURN 578.7%
TURN 693.2%
TURN 798.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Exile all spells opponents cast from their handsLock
Exile all spells players cast from their handPlayers can only cast one spell per turnLock
Exile all spells players cast from their handPlayers can only cast one spell per turnLock
Prevent all damage that would be dealt to youLock
Players can't cast spells from their handLock
Players can't cast spells from their handLock
Opponents can't cast spellsLock
Exile all spells target opponent casts from their handTarget opponent can only cast one spell per turnLock
Exile all spells target opponent casts from their handTarget opponent can only cast one spell per turnLock
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Prevent all damage that would be dealt to youLock
Group
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