COMMANDER · DECK
Grixis Mill
Bracket 3 · Upgraded@P0T4T054CK · 2025-05-11
ILLEGAL: 1 CARD
DECK $
$4,088.53
MYTHIC
12
RARE
48
UNCOMMON
17
COMMON
23
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
24 cardsEnchantment
3 cardsArtifact
12 cardsSorcery
12 cardsInstant
10 cardsLand
30 cardsMONEY CARDS·60 CARDS·$3,259.99
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Creature
17 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
8 cardsInstant
4 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
4 banned cards, 1 card not in the pool
BANNED · 4
NOT IN THE POOL · 1
CEDH
Not legal
- 1 card not in the pool
NOT IN THE POOL · 1
BRAWL (HISTORIC)
Not legal
2 banned cards, 26 cards not in the pool
BANNED · 2
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land38
Nonbasic27
Basic11
Island10
Swamp9
Mountain8
Adventure1
Desert1
Town1
Creature25
Human5
Wizard5
Horror3
Vampire3
Crab2
Demon2
Illusion2
Rogue2
Advisor1
Dauthi1
Fish1
God1
Golem1
Homunculus1
Juggernaut1
Kraken1
Leviathan1
Nightmare1
Noble1
Phyrexian1
Praetor1
Vedalken1
Zombie1
Outlaws2
Party7
Artifact14
Golem1
Juggernaut1
Sorcery14
Adventure1
Town1
Instant10
Enchantment5
God1
Nightmare1
Legends14
Historic27
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Infinite millNear-infinite self-mill
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