MetaMox
COMMANDER · DECK

Lore accurate Selenia

Bracket 4 · Optimized
@Greatness-at-any-cost
Selenia, Dark Angel
DECK $
$2,033.91
MYTHIC
12
RARE
59
UNCOMMON
18
COMMON
20
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

24 cards

Enchantment

7 cards

Artifact

15 cards

Sorcery

7 cards

Instant

11 cards

Land

24 cards
MONEY CARDS·71 CARDS·$1,615.11
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Creature

18 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

5 cards

Instant

9 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
201011121031348596+
COLOR
W: 13 pipsB: 68 pipsC: 134 pips
TYPES
Land36
Nonbasic23
Basic13
Swamp12
Plains7
Goblin1
Saga1
Urza's1
Creature25
Phyrexian18
Vampire5
Angel3
Horror3
Cat2
Cleric2
Noble2
Praetor2
Bird1
Construct1
Demon1
Goblin1
Human1
Imp1
Insect1
Knight1
Kor1
Minion1
Nightmare1
Spirit1
Wizard1
Wurm1
Zombie1
Party3
Artifact18
Phyrexian2
Angel1
Construct1
Equipment1
Insect1
Instant12
Enchantment8
Saga2
Aura1
Urza's1
Sorcery7
Legends23
Historic41
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Infinite card drawInfinite draw triggers
Infinite card drawInfinite draw triggersInfinite self-discard triggersNear-infinite black manaNear-infinite lifegainNear-infinite lifegain triggers
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Group
Color
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