COMMANDER · DECK
Tuvasa, the Sunlit
Bracket 4 · Optimized2020-04-23
DECK $
$1,283.76
MYTHIC
8
RARE
50
UNCOMMON
20
COMMON
22
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
15 cardsEnchantment
33 cardsSorcery
8 cardsInstant
7 cardsLand
22 cardsMONEY CARDS·60 CARDS·$1,013.44
Sign in to save your threshold.
Creature
9 cardsEnchantment
26 cardsSorcery
7 cardsInstant
7 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- Stasis + Smothering Tithe: mass land denial
- Energy Field + Rest in Peace: locks the table
- Solemnity + Decree of Silence: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Stasis + Smothering Tithe — Bracket 4, mass land denial
- Energy Field + Rest in Peace — Bracket 3, locks the table
- Solemnity + Decree of Silence — Bracket 3, locks the table
- Earthcraft + Squirrel Nest — Bracket 2, arguably two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
24 cards not in the pool
NOT IN THE POOL · 24
CURVE
COLOR
TYPES
Enchantment37
Aura7
God3
Spirit1
Land36
Nonbasic19
Basic17
Plains11
Forest10
Island6
Creature16
Human6
Druid4
God3
Shaman3
Spirit2
Bird1
Elf1
Giant1
Merfolk1
Satyr1
Warrior1
Wizard1
Party2
Sorcery8
Instant7
Legends5
Historic5
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · locks the tableCounter all spells opponents castLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to you by sources you don't controlLock
Infinite ETBInfinite tapped creature tokens
Infinite ETBInfinite tapped creature tokens
Bracket 4 · mass land denialMass Land DenialPlayers skip their untap stepsLock
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature ETBInfinite tapped creature tokens
Comments · 0
No comments yet.