COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
32 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
10 cardsInstant
6 cardsLand
16 cardsMONEY CARDS·48 CARDS·$274.46
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Planeswalker
1 cardsCreature
26 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
5 cardsInstant
1 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Zaxara, the Exemplary + Pemmin's Aura: early two-card combo, with no mana to spend
- Zaxara, the Exemplary + Freed from the Real: early two-card combo, with no mana to spend
- Nyxbloom Ancient + Pemmin's Aura: early arguably two-card combo, with no mana to spend
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Zaxara, the Exemplary + Pemmin's Aura — Bracket 4, early two-card combo, with no mana to spend
- Zaxara, the Exemplary + Freed from the Real — Bracket 4, early two-card combo, with no mana to spend
- Nyxbloom Ancient + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Nyxbloom Ancient + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Hydra Omnivore + Triumph of the Hordes — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic13
Basic21
Forest10
Island9
Swamp5
Creature33
Hydra17
Druid4
Elf4
Snake3
Elemental2
God2
Beast1
Bird1
Fish1
Fungus1
Goat1
Human1
Incarnation1
Jellyfish1
Leviathan1
Merfolk1
Nightmare1
Shaman1
Shapeshifter1
Turtle1
Enchantment12
Aura2
God2
Elemental1
Artifact10
Snake1
Sorcery10
Instant6
Planeswalker1
Nissa1
Legends9
Historic18
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
+ 66 CARDS NOT IN PRECON
+ Altered Ego+ Birds of Paradise+ Bloom Tender+ Blue Sun's Zenith+ Colossal Majesty+ Corpsejack Menace+ Curse of the Swine+ Death Wind+ Deepglow Skate+ Dimir Signet+ Elemental Bond+ Evolving Wilds+ Exsanguinate+ Farseek+ Finale of Revelation+ Freed from the Real+ Gargos, Vicious Watcher+ Golgari Signet+ Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun+ Guardian Project+ Gyre Sage+ Hadana's Climb // Winged Temple of Orazca+ Hooded Hydra+ Hydra Omnivore+ Hydroid Krasis+ Incubation Druid+ Inspiring Call+ Ironscale Hydra+ Kalonian Hydra+ Kruphix, God of Horizons+ Lifeblood Hydra+ Managorger Hydra+ Mind Grind+ Mistcutter Hydra+ Nimbus Swimmer+ Nissa, Who Shakes the World+ Nylea, God of the Hunt+ Nyxbloom Ancient+ Path of Ancestry+ Pemmin's Aura+ Plasm Capture+ Primal Vigor+ Primordial Hydra+ Protean Hydra+ Rampant Growth+ Sakura-Tribe Elder+ Simic Signet+ Steelbane Hydra+ Stonecoil Serpent+ Sultai Charm+ Talisman of Curiosity+ Talisman of Dominance+ Talisman of Resilience+ Temple of Deceit+ Temple of Malady+ Temple of Mystery+ Terramorphic Expanse+ Thassa's Intervention+ The Great Henge+ Traverse the Outlands+ Triumph of the Hordes+ Unbound Flourishing+ Vigor+ Voracious Hydra+ Vorel of the Hull Clade+ Zagoth Triome
- 69 PRECON CARDS NOT IN DECK
- Archipelagore- Auspicious Starrix- Beast Within- Bonder's Ornament- Boneyard Lurker- Boneyard Mycodrax- Cavern Whisperer- Cazur, Ruthless Stalker- Chittering Harvester- Cold-Eyed Selkie- Darkwater Catacombs- Deadly Rollick- Deadly Tempest- Dimir Aqueduct- Dismal Backwater- Dreamtail Heron- Dredge the Mire- Endless Sands- Exotic Orchard- Fertilid- Find // Finality- Gaze of Granite- Genesis Hydra- Glowstone Recluse- Golgari Rot Farm- Heroes' Bane- Illusory Ambusher- Insatiable Hemophage- Jungle Hollow- Kodama's Reach- Krosan Grip- Lifecrafter's Bestiary- Llanowar Wastes- Manascape Refractor- Masked Admirers- Migration Path- Migratory Greathorn- Mind Spring- Mindleecher- Mortuary Mire- Mulldrifter- Nissa, Steward of Elements- Otrimi, the Ever-Playful- Parasitic Impetus- Pouncing Shoreshark- Predator Ooze- Predatory Impetus- Propaganda- Psychic Impetus- Putrefy- Reclamation Sage- Rogue's Passage- Sawtusk Demolisher- Shriekmaw- Silent Arbiter- Simic Growth Chamber- Soaring Seacliff- Souvenir Snatcher- Sunken Hollow- Temple of the False God- Thornwood Falls- Tidal Barracuda- Trumpeting Gnarr- Trygon Predator- Ukkima, Stalking Shadow- Villainous Wealth- Vorapede- Wydwen, the Biting Gale- Yavimaya Dryad