MetaMox
COMMANDER · DECK

Galadriel bant elfball

Bracket 4 · Optimized
@bennyz98 · 2025-02-14
DECK $
$2,601.61
MYTHIC
14
RARE
45
UNCOMMON
10
COMMON
31
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

39 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

3 cards

Sorcery

7 cards

Instant

9 cards

Land

18 cards
MONEY CARDS·65 CARDS·$2,072.17
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Creature

27 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

3 cards

Sorcery

6 cards

Instant

9 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Staff of Domination + Priest of Titania: arguably two-card combo, for six mana or less, pieces included
  • Staff of Domination + Circle of Dreams Druid: arguably two-card combo, for six mana or less, pieces included
  • Staff of Domination + Marwyn, the Nurturer: arguably two-card combo, for six mana or less, pieces included
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
00121122233841546+
COLOR
W: 7 pipsU: 6 pipsG: 75 pipsC: 85 pips
TYPES
Creature40
Elf34
Druid16
Warrior8
Noble3
Shaman3
Beast1
Cat1
Dryad1
Forest1
Golem1
Insect1
Mutant1
Ranger1
Rogue1
Scout1
Shapeshifter1
Snake1
Soldier1
Changeling1
Outlaws1
Party9
Land39
Nonbasic19
Basic20
Forest26
Island3
Plains3
Druid1
Dryad1
Elf1
Instant9
Sorcery7
Enchantment5
Aura1
Artifact4
Golem1
Legends14
Historic17
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Infinite blinking of some creaturesInfinite green mana
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite card drawInfinite draw triggersInfinite green manaInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite colored manaInfinite ETBInfinite LTBInfinite storm countInfinite blinking
Infinite colored manaInfinite ETBInfinite LTBInfinite storm count
Infinite colored manaInfinite ETBInfinite LTBInfinite storm count
Infinite colored manaInfinite ETBInfinite LTBInfinite storm count
Infinite LTBInfinite ETBInfinite storm countInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Infinite blinking of some creaturesInfinite green mana
Group
Color
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