metamox
COMMANDER · DECK

Who Shall I Be When I Devour Your Soul Copy

2016-03-06
207 CARDS (LIMIT 100)NO COMMANDERBANNED: 1 CARDSINGLETON: 93 CARDS
DECK $
$8,842.01
MYTHIC
41
RARE
114
UNCOMMON
36
COMMON
17
MAIN207 CARDS

Planeswalker

4 cards

Creature

26 cards

Enchantment

6 cards

Artifact

18 cards

Sorcery

12 cards

Instant

7 cards

Land

41 cards
NAMECOSTPRICE
SIDEBOARD1 CARD

Creature

1 cards
MONEY CARDS·76 CARDS·$7,047.32
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Planeswalker

4 cards

Creature

16 cards

Enchantment

5 cards

Artifact

9 cards

Sorcery

3 cards

Instant

3 cards

Land

36 cards
NAMECOSTPRICE
CURVE
60181302183124185446+
COLOR
W: 32 pipsU: 42 pipsB: 34 pipsR: 64 pipsG: 24 pipsC: 364 pips
TYPES
Land61
Nonbasic61
Island14
Forest12
Mountain12
Plains11
Swamp11
Creature52
Dragon42
Elder8
Human6
Phyrexian6
Artificer2
Cleric2
Imp2
Nightmare2
Nomad2
Praetor2
Shaman2
Skeleton2
Spirit2
Wizard2
Zombie2
Party4
Artifact38
Dragon2
Equipment2
Phyrexian2
Sorcery24
Instant14
Enchantment12
Aura4
Planeswalker8
Garruk2
Jace2
Karn2
Sarkhan2
Legends38
Historic74
LAND PROBABILITY
61 LANDS · 207 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.1%
TURN 554.8%
TURN 676.5%
TURN 789.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite colored manaInfinite colorless manaInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite combat phasesInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Gain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
Group
Color
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