MetaMox
COMMANDER · DECK

Land sac

Bracket 4 · Optimized
@BoredTAK5000 · 2025-03-07
Korvold, Fae-Cursed King
DECK $
$1,465.19
MYTHIC
12
RARE
42
UNCOMMON
19
COMMON
27
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

20 cards

Enchantment

6 cards

Artifact

4 cards

Sorcery

14 cards

Instant

15 cards

Land

28 cards
MONEY CARDS·62 CARDS·$1,160.91
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Creature

15 cards

Enchantment

5 cards

Artifact

3 cards

Sorcery

9 cards

Instant

10 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • and 19 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 22
CURVE
1091182193742536+
COLOR
B: 18 pipsR: 7 pipsG: 44 pipsC: 89 pips
TYPES
Land40
Nonbasic25
Basic15
Forest8
Mountain8
Swamp8
Creature21
Elf3
Beast2
Elemental2
Human2
Insect2
Monk2
Noble2
Assassin1
Bear1
Centaur1
Cleric1
Devil1
Dragon1
Dryad1
Frog1
Horror1
Lizard1
Nightmare1
Nymph1
Orc1
Scout1
Shaman1
Snake1
Treefolk1
Warrior1
Wizard1
Outlaws1
Party3
Instant15
Sorcery14
Enchantment9
Centaur1
Class1
Dryad1
Insect1
Monk1
Nymph1
Artifact5
Beast1
Legends10
Historic14
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS25 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite creature LTBInfinite creature ETBInfinite death triggersInfinite self-millInfinite lifegain triggersInfinite lifegainInfinite landfall triggersInfinite mana lands you control can produceInfinite colored manaPut all lands from your library and graveyard onto the battlefield tappedInfinite Treasure tokensInfinite Food tokensInfinite untap of lands you control
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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