COMMANDER · DECK
Flock Around and Find Out
Bracket 4 · Optimized@Joseve · 2024-10-18
DECK $
$5,269.92
MYTHIC
19
RARE
66
UNCOMMON
17
COMMON
7
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
28 cardsEnchantment
6 cardsArtifact
10 cardsSorcery
7 cardsInstant
20 cardsLand
27 cardsSIDEBOARD7 CARDS
Creature
6 cardsSorcery
1 cardsMAYBE2 CARDS
Creature
2 cardsMONEY CARDS·90 CARDS·$4,210.46
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Planeswalker
1 cardsCreature
30 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
5 cardsInstant
18 cardsLand
25 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 13 game changers — Bracket 3 allows 3
- Derevi, Empyrial Tactician + Emiel the Blessed + Chromatic Orrery: early two-card combo, with no mana to spend
- Derevi, Empyrial Tactician + Emiel the Blessed + Bloom Tender: early two-card combo, with no mana to spend
- Derevi, Empyrial Tactician + Emiel the Blessed + Faeburrow Elder: early two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Derevi, Empyrial Tactician + Emiel the Blessed + Chromatic Orrery — Bracket 4, early two-card combo, with no mana to spend
- Derevi, Empyrial Tactician + Emiel the Blessed + Bloom Tender — Bracket 4, early two-card combo, with no mana to spend
- Derevi, Empyrial Tactician + Emiel the Blessed + Faeburrow Elder — Bracket 4, early two-card combo, with no mana to spend
- Derevi, Empyrial Tactician + Emiel the Blessed + Gaea's Cradle — Bracket 3, early arguably two-card combo, with no mana to spend
- Peregrine Drake + Emiel the Blessed — Bracket 3, early arguably two-card combo, with no mana to spend
- The One Ring + Displacer Kitten + Teferi, Time Raveler — Bracket 3, locks the table
CURVE
COLOR
TYPES
Creature29
Human12
Bird4
Wizard4
Cleric3
Druid3
Bard2
Halfling2
Shapeshifter2
Soldier2
Badger1
Beast1
Cat1
Citizen1
Elf1
Eye1
Faerie1
Illusion1
Mole1
Monk1
Moogle1
Phyrexian1
Ranger1
Rogue1
Scout1
Shaman1
Spirit1
Treefolk1
Unicorn1
Outlaws1
Party8
Land27
Nonbasic27
Forest4
Island4
Plains4
Gate1
Instant20
Trap1
Artifact13
Human2
Cleric1
Phyrexian1
Shapeshifter1
Soldier1
Sorcery7
Enchantment6
Aura2
Planeswalker1
Teferi1
Legends11
Historic22
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS16 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Infinite LTBInfinite ETBInfinite death triggersInfinite green manaInfinite blue manaInfinite mana permanents you control can produceInfinite white mana
ADDITIONAL REQUIREMENTS
Cards That Copy or Clone Creatures
Bracket 4 · early two-card combo, with no mana to spendInfinite blinkingInfinite ETBInfinite LTBInfinite colored manaInfinite colorless manaInfinite card drawInfinite draw triggersInfinite mana permanents you control can produce
Infinite LTBInfinite ETB
Infinite ETBInfinite LTB
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite green manaInfinite blue manaInfinite mana permanents you control can produceInfinite white mana
ADDITIONAL REQUIREMENTS
Cards That Copy or Clone Creatures
Infinite blinking of permanentsInfinite card drawInfinite colored manaInfinite colorless manaInfinite draw triggersInfinite ETBInfinite LTBInfinite blinking
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite green manaInfinite mana permanents you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite blinkingInfinite mana of colors among permanents you controlInfinite mana permanents you control can produce
Infinite creature LTBInfinite creature ETB
Bracket 4 · early two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite blinkingInfinite mana of colors among permanents you controlInfinite mana permanents you control can produce
Infinite creature ETBInfinite creature LTBInfinite blinkingInfinite green manaInfinite landfall triggersInfinite mana lands you control can produce
Infinite creature LTBInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
+ 104 CARDS NOT IN PRECON
+ Abhorrent Oculus+ An Offer You Can't Refuse+ Angel's Grace+ Archivist of Oghma+ Arid Mesa+ Avacyn's Pilgrim+ Badgermole Cub+ Birds of Paradise+ Birthing Pod+ Bloom Tender+ Boseiju, Who Endures+ Breeding Pool+ Brightglass Gearhulk+ Cavern of Souls+ Chord of Calling+ Chromatic Orrery+ Chrome Mox+ City of Brass+ Clever Impersonator+ Crop Rotation+ Cyclonic Rift+ Delighted Halfling+ Delivery Moogle+ Delney, Streetwise Lookout+ Displacer Kitten+ Drannith Magistrate+ Eladamri's Call+ Eldritch Evolution+ Emiel the Blessed+ Esper Sentinel+ Eternal Witness+ Ethersworn Canonist+ Expedition Map+ Faeburrow Elder+ Faerie Mastermind+ Felidar Guardian+ Fierce Guardianship+ Finale of Devastation+ Flare of Denial+ Flooded Strand+ Flusterstorm+ Force of Negation+ Force of Will+ Gaea's Cradle+ Gemstone Caverns+ Gifts Ungiven+ Gleaming Splendor+ Glint Hawk+ Grand Abolisher+ Green Sun's Zenith+ Hallowed Fountain+ Into the Flood Maw+ Intuition+ Lotus Petal+ Mana Confluence+ Mana Vault+ Marsh Flats+ Mental Misstep+ Mindbreak Trap+ Mistrise Village+ Misty Rainforest+ Mockingbird+ Monumental Henge+ Mox Diamond+ Mystic Remora+ Nature's Rhythm+ Neoform+ Noble Hierarch+ Nurturing Pixie+ Otawara, Soaring City+ Pact of Negation+ Peregrine Drake+ Phantasmal Image+ Phyrexian Metamorph+ Polluted Delta+ Ranger-Captain of Eos+ Rhystic Study+ Savannah+ Scalding Tarn+ Seasoned Dungeoneer+ Sevinne's Reclamation+ Shifting Woodland+ Silence+ Spellseeker+ Swan Song+ Swords to Plowshares+ Sylvan Scrying+ Talon Gates of Madara+ Teferi, Time Raveler+ Temple Garden+ The One Ring+ Touch the Spirit Realm+ Transit Mage+ Tropical Island+ Tundra+ Utopia Sprawl+ Verdant Catacombs+ Vexing Bauble+ Voice of Victory+ Wan Shi Tong, Librarian+ Wargate+ Wild Growth+ Windswept Heath+ Wooded Foothills
- 80 PRECON CARDS NOT IN DECK
- Acidic Slime- Aerie Mystics- Aethermage's Touch- Angel of Finality- Arcane Denial- Azami, Lady of Scrolls- Azorius Chancery- Azorius Guildgate- Azorius Keyrune- Bane of Progress- Bant Panorama- Basalt Monolith- Blue Sun's Zenith- Borrowing 100,000 Arrows- Conjurer's Closet- Control Magic- Curse of Inertia- Curse of Predation- Curse of the Forsaken- Darksteel Ingot- Darksteel Mutation- Deceiver Exarch- Diviner Spirit- Djinn of Infinite Deceits- Dungeon Geists- Evolving Wilds- Faerie Conclave- Farhaven Elf- Fiend Hunter- Flickerform- Flickerwisp- Forest- Hada Spy Patrol- Island- Karmic Guide- Kazandu Tuskcaller- Kirtar's Wrath- Krosan Grip- Leafdrake Roost- Leonin Bladetrap- Lu Xun, Scholar General- Mirror Entity- Mistmeadow Witch- Murkfiend Liege- Opal Palace- Phantom Nantuko- Pilgrim's Eye- Plains- Presence of Gond- Restore- Roon of the Hidden Realm- Rubinia Soulsinger- Rupture Spire- Saltcrusted Steppe- Seaside Citadel- Secluded Steppe- Sejiri Refuge- Selesnya Charm- Selesnya Guildgate- Selesnya Guildmage- Selesnya Sanctuary- Selesnya Signet- Simic Guildgate- Simic Signet- Skyward Eye Prophets- Stonecloaker- Surveyor's Scope- Swiftfoot Boots- Sword of the Paruns- Temple of the False God- Tempt with Glory- Terramorphic Expanse- Thornwind Faeries- Thousand-Year Elixir- Thunderstaff- Transguild Promenade- Unexpectedly Absent- Wash Out- Winged Coatl- Wonder