COMMANDER · DECK
Bounce House Chulane
Bracket 4 · Optimized2020-06-23
DECK $
$730.72
MYTHIC
8
RARE
51
UNCOMMON
19
COMMON
22
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
39 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
6 cardsInstant
8 cardsLand
32 cardsMONEY CARDS·54 CARDS·$571.38
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Creature
18 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
3 cardsInstant
7 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Azor, the Lawbringer + Temur Sabertooth: locks the table
- Azor, the Lawbringer + Soulherder: locks the table
- Azor, the Lawbringer + Eldrazi Displacer: locks the table
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Azor, the Lawbringer + Temur Sabertooth — Bracket 3, locks the table
- Azor, the Lawbringer + Soulherder — Bracket 3, locks the table
- Azor, the Lawbringer + Eldrazi Displacer — Bracket 3, locks the table
- Azor, the Lawbringer + Thassa, Deep-Dwelling — Bracket 3, locks the table
- Azor, the Lawbringer + Conjurer's Closet — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 22 cards not in the pool
BANNED · 2
NOT IN THE POOL · 22
CURVE
COLOR
TYPES
Creature40
Human8
Elf5
Druid4
Wizard4
Shaman3
Snake3
Beast2
Bird2
Cat2
Drake2
Merfolk2
Noble2
Shapeshifter2
Soldier2
Spirit2
Adventure1
Dryad1
Eldrazi1
Elemental1
Faerie1
Giant1
God1
Hydra1
Insect1
Nymph1
Peasant1
Plant1
Rhino1
Scout1
Sphinx1
Wall1
Party4
Land37
Nonbasic26
Basic11
Forest7
Island6
Plains6
Instant9
Adventure1
Human1
Peasant1
Artifact6
Sorcery6
Enchantment5
Dryad1
God1
Nymph1
Legends7
Historic13
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm countInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsLockOpponents can't cast sorcery spells
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
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