MetaMox
COMMANDER ยท DECK

GLARB ๐Ÿธ

Bracket 4 ยท Optimized
@DanGorilla ยท 2026-08-27
Glarb, Calamity's Augur
DECK $
$5,235.65
MYTHIC
17
RARE
53
UNCOMMON
17
COMMON
13
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

1 card

Creature

14 cards

Enchantment

7 cards

Artifact

13 cards

Sorcery

10 cards

Instant

26 cards
NAMECOSTPRICE

Land

28 cards
NAMECOSTPRICE
MONEY CARDSยท84 CARDSยท$4,185.42
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Planeswalker

1 card

Creature

13 cards

Enchantment

7 cards

Artifact

10 cards

Sorcery

8 cards

Instant

23 cards

Land

22 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 ยท Optimized
  • 14 game changers โ€” Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Tainted Pact + Jace, Wielder of Mysteries: two-card combo, for six mana or less, pieces included
  • and 3 more combos that bear on the bracket, listed below
MASS LAND DENIAL ยท 0
None
EXTRA TURNS ยท 0
None
COMBOS ยท 6
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 14 game changers โ€” cEDH lists run 10 or more
CURVE
5024116283946536+
COLOR
U: 40 pipsB: 25.5 pipsG: 19.5 pipsC: 78 pips
TYPES
Land28
Nonbasic25
Basic3
Forest8
Island8
Swamp8
Instant26
Trap1
Creature15
Elf5
Wizard4
Druid3
Human2
Shaman2
Spirit2
Bird1
Citizen1
Faerie1
Frog1
Halfling1
Horror1
Kraken1
Merfolk1
Noble1
Otter1
Rogue1
Sphinx1
Outlaws1
Party5
Artifact13
Sorcery11
Enchantment7
Planeswalker1
Jace1
Legends6
Historic16
LAND PROBABILITY
28 LANDS ยท 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS15 COMBOS
Bracket 2 ยท late two-card combo, for eight mana or less, pieces includedWin the game
Infinite LTBInfinite ETBInfinite storm count
NAMECOSTTYPEPRICE
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
NAMECOSTTYPEPRICE
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 ยท early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 ยท early two-card combo, for four mana or less, pieces includedWin the game
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turn
ADDITIONAL REQUIREMENTS
Noncreature permanent castable for
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Infinite storm countInfinite untap of some creatures you controlInfinite power and toughness for certain creatures until end of turnInfinite colorless mana
Bracket 2 ยท arguably two-card combo, for six mana or less, pieces includedWin the game
Bracket 3 ยท two-card combo, for six mana or less, pieces includedExile your libraryWin the game
Bracket 3 ยท two-card combo, for six mana or less, pieces includedWin the game
Group
Color
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