COMMANDER · DECK
How To Excellerate Fatigue
2016-06-12
ONLY 99 CARDSNO COMMANDERBANNED: 1 CARD
DECK $
$630.66
MYTHIC
7
RARE
21
UNCOMMON
18
COMMON
54
MAIN99 CARDS
Planeswalker
1 cardsCreature
20 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
9 cardsInstant
12 cardsLand
3 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·24 CARDS·$491.39
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Creature
5 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
4 cardsInstant
8 cardsLand
1 cardsCURVE
COLOR
TYPES
Land46
Nonbasic1
Basic45
Island25
Plains20
Creature20
Human8
Wizard5
Cleric3
Sphinx2
Advisor1
Avatar1
Beast1
Construct1
Fox1
Horror1
Merfolk1
Mutant1
Octopus1
Phyrexian1
Rogue1
Soldier1
Sorcerer1
Squid1
Wall1
Yeti1
Outlaws1
Party9
Instant12
Sorcery9
Enchantment7
Aura4
Curse1
Elemental1
Artifact5
Construct1
Planeswalker1
Jace1
Legends5
Historic10
LAND PROBABILITY
46 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 47.6%
TURN 522.4%
TURN 640.3%
TURN 757.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Exile all spells target opponent casts from their handTarget opponent can only cast one spell per turnLock