MetaMox
COMMANDER · DECK

Wet Omnath Lands

Bracket 3 · Upgraded
2020-04-17
DECK $
$647.97
MYTHIC
19
RARE
42
UNCOMMON
9
COMMON
30
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

30 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

5 cards

Sorcery

11 cards

Instant

4 cards

Land

32 cards
NAMECOSTPRICE
MONEY CARDS·59 CARDS·$508.36
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Planeswalker

2 cards

Creature

17 cards

Enchantment

3 cards

Artifact

4 cards

Sorcery

6 cards

Instant

2 cards

Land

25 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Glacial Chasm + Zuran Orb + Crucible of Worlds: locks the table
  • Glacial Chasm + Zuran Orb + Ramunap Excavator: locks the table
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • and 14 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 17
CURVE
10511021838411556+
COLOR
U: 10 pipsR: 13 pipsG: 61 pipsC: 111 pips
TYPES
Land41
Nonbasic26
Basic15
Forest9
Mountain9
Island6
Creature31
Elemental12
Elf5
Shaman4
Human3
Snake3
Druid2
Knight2
Merfolk2
Scout2
Ally1
Avatar1
Beast1
Cleric1
Dinosaur1
Dryad1
Elder1
Giant1
Illusion1
Monk1
Nissa1
Nymph1
Ooze1
Warrior1
Party2
Sorcery11
Arcane1
Enchantment7
Dryad1
Nymph1
Saga1
Artifact5
Instant4
Planeswalker3
Nissa2
Elf1
Garruk1
Scout1
Legends12
Historic18
LAND PROBABILITY
41 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 411.3%
TURN 530.9%
TURN 651.7%
TURN 769.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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