MetaMox
COMMANDER · DECK

Companion Time

Bracket 4 · Optimized
2020-04-22
101 CARDS (LIMIT 100)
DECK $
$8,289.26
MYTHIC
6
RARE
60
UNCOMMON
26
COMMON
16
MAIN98 CARDS

Planeswalker

4 cards

Creature

15 cards

Enchantment

8 cards

Artifact

11 cards

Sorcery

12 cards

Instant

11 cards

Land

34 cards
NAMECOSTPRICE
SIDEBOARD7 CARDS

Planeswalker

2 cards

Sorcery

1 card

Instant

4 cards
MONEY CARDS·70 CARDS·$6,620.41
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Planeswalker

3 cards

Creature

7 cards

Enchantment

3 cards

Artifact

6 cards

Sorcery

7 cards

Instant

11 cards

Land

33 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 8 game changers — Bracket 3 allows 3
  • Ley Weaver + Maze of Ith: early arguably two-card combo, for four mana or less, pieces included
  • Staff of Domination + Faeburrow Elder: arguably two-card combo, for six mana or less, pieces included
  • Staff of Domination + Kydele, Chosen of Kruphix: late two-card combo, for eight mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
CURVE
0001024231344526+
COLOR
W: 10 pipsU: 36 pipsB: 7 pipsG: 21 pipsC: 136 pips
TYPES
Land37
Nonbasic30
Basic7
Island9
Forest8
Plains6
Swamp6
Creature18
Human7
Wizard5
Druid3
Cleric2
Elf2
Shaman2
Bird1
Cat1
Dinosaur1
Dryad1
Hippo1
Merfolk1
Myr1
Nymph1
Rogue1
Snake1
Treefolk1
Vedalken1
Warrior1
Outlaws1
Party9
Artifact12
Equipment2
Myr1
Instant12
Sorcery12
Arcane1
Enchantment9
Dryad1
Nymph1
Planeswalker4
Ashiok1
Jace1
Narset1
Oko1
Legends11
Historic22
LAND PROBABILITY
37 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.8%
TURN 537.9%
TURN 660.0%
TURN 776.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless manaInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana lands you control can produceInfinite untap of lands you control
Group
Color
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