COMMANDER · DECK
proliferate
Bracket 3 · Upgraded2020-06-11
DECK $
$672.84
MYTHIC
17
RARE
56
UNCOMMON
21
COMMON
26
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
4 cardsCreature
34 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
4 cardsInstant
6 cardsLand
19 cardsMAYBE21 CARDS
Planeswalker
1 cardsCreature
10 cardsEnchantment
4 cardsArtifact
3 cardsSorcery
1 cardsInstant
1 cardsLand
1 cardsMONEY CARDS·64 CARDS·$518.43
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Planeswalker
3 cardsCreature
28 cardsEnchantment
11 cardsArtifact
8 cardsSorcery
1 cardsInstant
3 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Staff of Domination + Gyre Sage: early arguably two-card combo, with no mana to spend
- Staff of Domination + Marwyn, the Nurturer: early arguably two-card combo, with no mana to spend
- Staff of Domination + Selvala, Heart of the Wilds: early arguably two-card combo, for four mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Staff of Domination + Gyre Sage — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Marwyn, the Nurturer — Bracket 3, early arguably two-card combo, with no mana to spend
- Staff of Domination + Selvala, Heart of the Wilds — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature35
Elf14
Druid13
Human8
Rogue4
Phyrexian3
Beast2
Hydra2
Illusion2
Merfolk2
Wizard2
Bard1
Construct1
Drake1
Fish1
God1
Jellyfish1
Mutant1
Praetor1
Scout1
Shaman1
Spirit1
Warrior1
Outlaws4
Party7
Land35
Nonbasic17
Basic18
Forest11
Island9
Artifact9
Equipment2
Construct1
Enchantment9
Aura1
God1
Instant7
Planeswalker4
Vivien2
Freyalise1
Nissa1
Sorcery4
Legends18
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Near-infinite mana permanents you control can produce
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite +1/+1 counters on most creatures you control
Infinite +1/+1 counters on most creatures you control
Infinite +1/+1 counters on most creatures you control
Infinite +1/+1 counters on most creatures you control
Infinite +1/+1 counters on most creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana