COMMANDER · DECK
Partnered Purity
Bracket 3 · Upgraded@Sweetpuffer · 2026-09-08
DECK $
$905.17
MYTHIC
12
RARE
60
UNCOMMON
14
COMMON
14
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
1 cardsCreature
35 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
7 cardsInstant
5 cardsLand
33 cardsMONEY CARDS·62 CARDS·$712.10
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Planeswalker
1 cardsCreature
20 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
5 cardsInstant
4 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Dina, Soul Steeper + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Dina, Soul Steeper + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Enduring Tenacity — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Starscape Cleric — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic29
Basic9
Plains11
Forest10
Swamp10
Mountain6
Creature37
Human9
Cleric8
Cat3
Druid3
Elf3
Vampire3
Bat2
Beast2
Bird2
Monk2
Shaman2
Snake2
Soldier2
Warlock2
Warrior2
Ally1
Angel1
Barbarian1
Citizen1
Dragon1
Dryad1
Elder1
Elephant1
Giant1
Glimmer1
Goblin1
God1
Halfling1
Hero1
Mutant1
Ninja1
Noble1
Rhino1
Skeleton1
Sorin1
Spirit1
Tiefling1
Treefolk1
Turtle1
Unicorn1
Wizard1
Outlaws2
Party11
Enchantment10
Glimmer1
God1
Human1
Snake1
Soldier1
Sorcery8
Lesson1
Vampire1
Warlock1
Artifact5
Equipment1
Instant5
Planeswalker2
Ajani1
Human1
Noble1
Sorin1
Legends21
Historic25
LAND PROBABILITY
38 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.7%
TURN 535.9%
TURN 657.7%
TURN 774.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain