COMMANDER · DECK
Saproling Invasion
Bracket 3 · Upgraded2020-05-16
DECK $
$1,009.68
MYTHIC
12
RARE
67
UNCOMMON
15
COMMON
24
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Planeswalker
2 cardsCreature
18 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
9 cardsInstant
11 cardsLand
29 cardsMAYBE18 CARDS
Creature
5 cardsEnchantment
6 cardsArtifact
1 cardsSorcery
4 cardsLand
2 cardsMONEY CARDS·79 CARDS·$798.48
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Planeswalker
2 cardsCreature
13 cardsEnchantment
13 cardsArtifact
9 cardsSorcery
10 cardsInstant
8 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Sporemound + Life and Limb: early arguably two-card combo, with no mana to spend
- Slimefoot, the Stowaway + Mana Echoes: early arguably two-card combo, for four mana or less
- Sprout Swarm + Mana Echoes: arguably two-card combo, for six mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Sporemound + Life and Limb — Bracket 3, early arguably two-card combo, with no mana to spend
- Slimefoot, the Stowaway + Mana Echoes — Bracket 3, early arguably two-card combo, for four mana or less
- Sprout Swarm + Mana Echoes — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic25
Basic13
Forest10
Plains10
Mountain7
Swamp7
Creature20
Elf4
Fungus3
God3
Druid2
Human2
Angel1
Beast1
Bird1
Cleric1
Dragon1
Dryad1
Goblin1
Hellion1
Hydra1
Samurai1
Shaman1
Shapeshifter1
Soldier1
Warrior1
Party2
Enchantment14
God3
Artifact11
Equipment5
Shapeshifter1
Instant11
Sorcery9
Planeswalker2
Huatli1
Kaya1
Legends17
Historic26
LAND PROBABILITY
38 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.7%
TURN 535.9%
TURN 657.7%
TURN 774.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite creature tokensInfinite ETBInfinite magecraft triggersInfinite storm count
Draw the gameInfinite creature tokensInfinite damageInfinite death triggersInfinite ETBInfinite landfall triggersInfinite LTBInfinite sacrifice triggers
Bracket 2 · arguably two-card combo, for six mana or lessInfinite colorless manaInfinite tapped creature tokens
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colorless manaInfinite creature tokensInfinite ETB
Infinite creature tokensInfinite ETBInfinite colorless manaInfinite +1/+1 counters on certain creaturesInfinite +1/+1 counters on most creatures you control
Infinite creature ETBInfinite creature LTBInfinite damageInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendDraw the gameInfinite creature tokensInfinite creature ETBInfinite landfall triggers
Infinite +1/+1 counters on most creatures you controlInfinite creature ETBInfinite creature LTBInfinite damageInfinite death triggersInfinite creature sacrifice triggers
ADDITIONAL REQUIREMENTS
Persist Creature