COMMANDER · DECK
TnK Cedh
Bracket 4 · Optimized@TherosKing44 · 2025-03-15
DECK $
$6,210.67
MYTHIC
22
RARE
52
UNCOMMON
14
COMMON
11
COMMAND2 CARDS
Creature
2 cardsMAIN98 CARDS
Creature
22 cardsEnchantment
2 cardsArtifact
15 cardsSorcery
13 cardsInstant
18 cardsLand
28 cardsMONEY CARDS·86 CARDS·$4,963.46
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Creature
22 cardsEnchantment
2 cardsArtifact
10 cardsSorcery
11 cardsInstant
15 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 16 game changers — Bracket 3 allows 3
- Dualcaster Mage + Saw in Half: early arguably two-card combo, for four mana or less, pieces included
- one extra-turn card — fine from Bracket 2 up
- Dualcaster Mage + Twinflame: arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Molten Duplication: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 16 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Dualcaster Mage + Saw in Half — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Dualcaster Mage + Twinflame — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Molten Duplication — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
16 banned cards, commander banned as a commander
BANNED · 16
BANNED AS A COMMANDER · 1
CEDH
Reads as cEDH
- The deck’s name says cEDH
- 16 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 28 cards not in the pool
BANNED · 7
NOT IN THE POOL · 28
CURVE
COLOR
TYPES
Land28
Nonbasic28
Mountain4
Plains4
Swamp4
Creature24
Human13
Wizard4
Cleric2
Rogue2
Shaman2
Soldier2
Advisor1
Ape1
Archer1
Dwarf1
Goblin1
God1
Golem1
Halfling1
Monk1
Monkey1
Orc1
Phoenix1
Pirate1
Ranger1
Scout1
Shapeshifter1
Spirit1
Thopter1
Warrior1
Changeling1
Outlaws3
Party9
Artifact19
God1
Golem1
Human1
Soldier1
Thopter1
Instant19
Sorcery13
Enchantment2
Legends13
Historic26
LAND PROBABILITY
28 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.0%
TURN 558.0%
TURN 679.6%
TURN 791.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite self-millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
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