COMMANDER · DECK
Another Gitrog Combo Deck. (cEDH)
No bracket · Banned2020-06-06
BANNED: 2 CARDS
DECK $
$3,983.02
MYTHIC
27
RARE
50
UNCOMMON
11
COMMON
9
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
22 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
9 cardsInstant
19 cardsLand
34 cardsMONEY CARDS·65 CARDS·$3,184.50
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Planeswalker
1 cardsCreature
13 cardsEnchantment
3 cardsArtifact
6 cardsSorcery
6 cardsInstant
15 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 12 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- The Gitrog Monster + Dakmor Salvage — Bracket 4, early two-card combo, with no mana to spend
- The Gitrog Monster + Dakmor Salvage + Oblivion Crown — Bracket 4, early two-card combo, with no mana to spend
- The Gitrog Monster + Dakmor Salvage + Noose Constrictor — Bracket 4, early two-card combo, with no mana to spend
- The Gitrog Monster + Dakmor Salvage + Putrid Imp — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic30
Basic4
Forest3
Swamp3
Creature23
Elf11
Druid7
Shaman3
Eldrazi2
Human2
Rogue2
Snake2
Bird1
Cleric1
Dauthi1
Frog1
Horror1
Imp1
Ouphe1
Skeleton1
Spirit1
Troll1
Wizard1
Zombie1
Outlaws2
Party4
Instant19
Sorcery9
Artifact7
Enchantment7
Aura2
Planeswalker1
Grist1
Legends7
Historic14
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinitely large creature until end of turnNear-infinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-millNear-infinite self-discard triggers