COMMANDER · DECK
Progenitus
2018-02-10
116 CARDS (LIMIT 100)NO COMMANDER
DECK $
$829.81
MYTHIC
9
RARE
61
UNCOMMON
15
COMMON
31
MAIN116 CARDS
Creature
11 cardsEnchantment
51 cardsArtifact
4 cardsSorcery
13 cardsInstant
2 cardsLand
25 cardsSIDEBOARD1 CARD
Creature
1 cardsMONEY CARDS·55 CARDS·$647.30
Sign in to save your threshold.
Creature
6 cardsEnchantment
39 cardsArtifact
2 cardsSorcery
5 cardsInstant
2 cardsLand
1 cardsCURVE
COLOR
TYPES
Enchantment52
Aura3
Curse1
Spirit1
Land35
Nonbasic20
Basic15
Gate10
Forest3
Island3
Mountain3
Plains3
Swamp3
Sorcery13
Creature11
Human8
Druid3
Wizard3
Advisor1
Artificer1
Centaur1
Illusion1
Shaman1
Spirit1
Party3
Artifact4
Instant2
Legends2
Historic6
LAND PROBABILITY
35 LANDS · 116 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.3%
TURN 554.0%
TURN 676.1%
TURN 788.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite damage to all players
Each opponent loses the gameNear-infinite lifeloss
Gain control of all permanentsMass Land Denial
Prevent all damage that would be dealt to you by sources you don't controlLock
You can't be attackedLock
Destroy all permanents opponents controlMass Land Denial
Win the game at the beginning of your next upkeep
Players can't attack