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COMMANDER · DECK

Nice Zedruu 9 WIP

Bracket 4 · Optimized
@Sceet · 2025-02-28
Zedruu the Greathearted
157 CARDS (LIMIT 100)
DECK $
$7,545.08
MYTHIC
16
RARE
94
UNCOMMON
36
COMMON
11
COMMAND1 CARD

Creature

1 cards
MAIN156 CARDS

Creature

24 cards

Enchantment

27 cards

Artifact

32 cards
NAMECOSTPRICE

Sorcery

12 cards

Instant

22 cards

Land

37 cards
NAMECOSTPRICE
MONEY CARDS·109 CARDS·$6,021.51
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Creature

18 cards

Enchantment

18 cards

Artifact

23 cards

Sorcery

10 cards

Instant

14 cards

Land

26 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 18 game changers — Bracket 3 allows 3
  • Mind Over Matter + Loran of the Third Path: early two-card combo, with no mana to spend
  • Mind Over Matter + The One Ring: early two-card combo, with no mana to spend
  • Mind Over Matter + Temple Bell: early two-card combo, with no mana to spend
  • and 11 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 14
CURVE
5017135233313445106+
COLOR
W: 41 pipsU: 60 pipsR: 18 pipsC: 204 pips
TYPES
Land39
Nonbasic34
Basic5
Island7
Plains7
Mountain6
Artifact35
Human1
Myr1
Robot1
Soldier1
Enchantment28
Aura6
Curse2
Chimera1
Creature25
Human8
Wizard7
Goblin2
Spirit2
Wall2
Artificer1
Beast1
Cat1
Chimera1
Cleric1
Doctor1
God1
Jellyfish1
Lord1
Merfolk1
Minotaur1
Monk1
Myr1
Nomad1
Otter1
Rabbit1
Robot1
Rogue1
Soldier1
Time1
Outlaws1
Party9
Instant23
Sorcery12
Legends16
Historic47
LAND PROBABILITY
39 LANDS · 156 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 432.7%
TURN 565.1%
TURN 684.8%
TURN 794.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS31 COMBOS
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite colorless mana
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite colorless manaInfinite untap of nonland permanents you controlInfinite mana nonland permanents you control can produce
Bracket 4 · early two-card combo, for four mana or lessEach opponent with 20 or more life loses the game
Infinite magecraft triggersInfinite mana nonland permanents you control can produce
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite colorless mana
Bracket 3 · early arguably two-card combo, with no mana to spendWin the game
Bracket 2 · arguably two-card combo, for six mana or lessEach opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponentNear-infinite lifegainNear-infinite lifegain triggersNear-infinite draw triggers for target opponentNear-infinite lifegain triggers for opponentsNear-infinite lifegain for opponents
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite lootingNear-infinite card draw for target opponentNear-infinite draw triggers for target opponentInfinite self-discard triggers
Bracket 3 · early two-card combo, with no mana to spendInfinite self-discard triggersInfinite draw triggersInfinite looting
Bracket 4 · early two-card combo, for four mana or lessNear-infinite lifegain
Bracket 4 · early two-card combo, for four mana or lessNear-infinite lifegain
Exile each opponent's library
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Infinite magecraft triggers
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite magecraft triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendNear-infinite card drawInfinite self-discard triggersInfinite draw triggersInfinite lootingNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
PRECONPolitical Puppets· Commander 2011 (CMD)
+ 142 CARDS NOT IN PRECON
+ Academy Loremaster+ Adarkar Wastes+ Apocalypse+ Approach of the Second Sun+ Arcane Denial+ Arcane Signet+ Arid Mesa+ Azorius Signet+ Basalt Monolith+ Bazaar Trader+ Braids, Conjurer Adept+ Bucknard's Everfull Purse+ Cascade Bluffs+ Chromatic Lantern+ Chrome Mox+ Counterspell+ Curiosity+ Curse of Opulence+ Cyclonic Rift+ Darksteel Mutation+ Deflecting Swat+ Detention Sphere+ Dictate of Kruphix+ Dovin's Veto+ Dramatic Reversal+ Enlightened Tutor+ Esper Sentinel+ Estrid's Invocation+ Exotic Orchard+ Failure // Comply+ Farewell+ Felidar Sovereign+ Fierce Guardianship+ Flooded Strand+ Flumph+ Fractured Identity+ Generous Gift+ Glacial Fortress+ Grasp of Fate+ Grim Monolith+ Hall of Heliod's Generosity+ Hallow+ Hallowed Fountain+ Helm of Awakening+ Hive Mind+ Humble Defector+ Idol of Oblivion+ Illusions of Grandeur+ Imprisoned in the Moon+ Intervention Pact+ Izzet Signet+ Jeska's Will+ Kami of the Crescent Moon+ Kitsa, Otterball Elite+ Kwain, Itinerant Meddler+ Laboratory Maniac+ Lion's Eye Diamond+ Lithoform Engine+ Loran of the Third Path+ Mana Confluence+ Mana Drain+ Mana Leak+ Mana Vault+ Marsh Flats+ Meticulous Excavation+ Mind Over Matter+ Mind's Dilation+ Minds Aglow+ Misty Rainforest+ Mox Diamond+ Mox Opal+ Myr Welder+ Mystic Gate+ Mystic Monastery+ Mystic Remora+ Mystical Tutor+ Narset's Reversal+ Nine Lives+ Otawara, Soaring City+ Overwhelming Splendor+ Paradigm Shift+ Paradox Haze+ Path to Exile+ Pendant of Prosperity+ Perplexing Chimera+ Plateau+ Pramikon, Sky Rampart+ Prismatic Vista+ Puca's Mischief+ Rainbow Vale+ Raugrin Triome+ Reliquary Tower+ Remand+ Rhystic Study+ Sacred Foundry+ Scalding Tarn+ Sea of Clouds+ Sensei's Divining Top+ Serra's Sanctum+ Shivan Reef+ Smothering Tithe+ Spectator Seating+ Spectral Searchlight+ Sphere of Safety+ Staff of Domination+ Statecraft+ Steam Vents+ Strip Mine+ Sudden Substitution+ Swan Song+ Swords to Plowshares+ Talisman of Conviction+ Talisman of Creativity+ Talisman of Progress+ Teferi's Protection+ Teferi's Puzzle Box+ Temple Bell+ Thassa's Oracle+ The Locust God+ The One Ring+ The Second Doctor+ Thieves' Auction+ Thought Lash+ Thought Vessel+ Training Center+ Transcendence+ Triskaidekaphile+ Tundra+ Twinning Staff+ Underworld Breach+ Victory Chimes+ Volcanic Island+ Wall of Shards+ Wasteland+ Weathered Wayfarer+ Wedding Ring+ Wheel of Fortune+ Wheel of Misfortune+ Windfall+ Windswept Heath+ Wooded Foothills+ Yes Man, Personal Securitron
- 62 PRECON CARDS NOT IN DECK
- Arbiter of Knollridge- Armillary Sphere- Austere Command- Azorius Chancery- Azorius Guildmage- Boros Garrison- Brainstorm- Breath of Darigaaz- Brion Stoutarm- Champion's Helm- Chromeshell Crab- Court Hussar- Crescendo of War- Darksteel Ingot- Death by Dragons- Dominus of Fealty- Dreamstone Hedron- Evolving Wilds- False Prophet- Flametongue Kavu- Flusterstorm- Fog Bank- Gomazoa- Guard Gomazoa- Insurrection- Izzet Boilerworks- Izzet Chronarch- Jötun Grunt- Journey to Nowhere- Lash Out- Lightning Greaves- Martyr's Bond- Murmurs from Beyond- Nin, the Pain Artist- Numot, the Devastator- Oblation- Perilous Research- Plumeveil- Pollen Lullaby- Prison Term- Prophetic Prism- Punishing Fire- Rapacious One- Reins of Power- Repulse- Ruhan of the Fomori- Scattering Stroke- Skyscribing- Soul Snare- Spell Crumple- Spurnmage Advocate- Terramorphic Expanse- Trade Secrets- Vedalken Plotter- Vision Skeins- Vow of Duty- Vow of Flight- Vow of Lightning- Wall of Denial- Wall of Omens- Whirlpool Whelm- Wild Ricochet
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