COMMANDER · DECK
Kalamax, the Stormsire
Bracket 3 · Upgraded2020-05-19
DECK $
$252.22
MYTHIC
4
RARE
43
UNCOMMON
21
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
11 cardsEnchantment
2 cardsArtifact
10 cardsSorcery
3 cardsInstant
34 cardsLand
33 cardsMONEY CARDS·33 CARDS·$180.46
Sign in to save your threshold.
Creature
3 cardsEnchantment
2 cardsArtifact
7 cardsSorcery
2 cardsInstant
11 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Fury Storm + Twinning Staff: early arguably two-card combo, for four mana or less
- Fury Storm + Ral, Storm Conduit: early arguably two-card combo, for four mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Fury Storm + Twinning Staff — Bracket 3, early arguably two-card combo, for four mana or less
- Fury Storm + Ral, Storm Conduit — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic24
Basic14
Forest9
Mountain7
Island6
Desert2
Instant34
Creature12
Human3
Wizard3
Goblin2
Shaman2
Beast1
Construct1
Devil1
Dinosaur1
Druid1
Elemental1
Elf1
Nymph1
Wall1
Party3
Artifact11
Equipment3
Construct1
Vehicle1
Enchantment3
Nymph1
Sorcery3
Planeswalker1
Ral1
Legends4
Historic15
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite copies of instant and sorcery spells on the stackInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite magecraft triggers
Infinite damageInfinite +1/+1 counters on a creature
Infinite looting
Infinite damageInfinite +1/+1 counters on a creature
Infinite damageInfinite +1/+1 counters on a creature
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
+ 51 CARDS NOT IN PRECON
+ Anticipate+ Ash Barrens+ Botanical Sanctum+ Breeding Pool+ Castle Vantress+ Chandra's Ignition+ Chromatic Lantern+ Counterflux+ Counterspell+ Cultivator's Caravan+ Dissipate+ Electrostatic Field+ Evacuation+ Expansion // Explosion+ Fact or Fiction+ Farseek+ Fury Storm+ Goblin Electromancer+ Guttersnipe+ Hinterland Harbor+ Increasing Vengeance+ Inescapable Blaze+ Lightning Bolt+ Magmaquake+ Minamo, School at Water's Edge+ Mizzix's Mastery+ Mystic Confluence+ Naiad of Hidden Coves+ Narset's Reversal+ Nivix Guildmage+ Once and Future+ Polymorphist's Jest+ Ral, Storm Conduit+ Refuse // Cooperate+ Reliquary Tower+ Rootbound Crag+ Shark Typhoon+ Spire Garden+ Spirebluff Canal+ Steam Vents+ Stomping Ground+ Strionic Resonator+ Stroke of Genius+ Sulfur Falls+ Survivors' Encampment+ Swiftfoot Boots+ Teferi's Time Twist+ Torrential Gearhulk+ Unwind+ Whispersilk Cloak+ Young Pyromancer
- 47 PRECON CARDS NOT IN DECK
- Bonder's Ornament- Channeled Force- Clash of Titans- Commune with Lava- Crackling Drake- Decoy Gambit- Djinn Illuminatus- Eon Frolicker- Etali, Primal Storm- Evolution Charm- Goblin Dark-Dwellers- Haldan, Avid Arcanist- Halimar Depths- Hunter's Insight- Jace, Architect of Thought- Kessig Wolf Run- Lavabrink Floodgates- Lunar Mystic- Melek, Izzet Paragon- Mossfire Valley- Mosswort Bridge- Murmuring Mystic- Myriad Landscape- Nascent Metamorph- Niblis of Frost- Oran-Rief, the Vastwood- Pako, Arcane Retriever- Predatory Impetus- Primal Empathy- Psychic Impetus- Ravenous Gigantotherium- Rugged Highlands- Rupture Spire- Shiny Impetus- Solemn Simulacrum- Starstorm- Strength of the Tajuru- Surreal Memoir- Swarm Intelligence- Swiftwater Cliffs- Talrand, Sky Summoner- Temur Charm- Thornwood Falls- Tribute to the Wild- Whiplash Trap- Wort, the Raidmother- Xyris, the Writhing Storm