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COMMANDER · DECK

Thalia Gitrog Valuetown

Bracket 3 · Upgraded
@lucyautumn333 · 2025-05-20
DECK $
$467.59
MYTHIC
13
RARE
48
UNCOMMON
19
COMMON
20
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

31 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

4 cards

Sorcery

10 cards

Instant

8 cards

Land

37 cards
NAMECOSTPRICE
MONEY CARDS·60 CARDS·$362.61
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

24 cards

Enchantment

2 cards

Artifact

3 cards

Sorcery

6 cards

Instant

3 cards

Land

21 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Glacial Chasm + Thalia and The Gitrog Monster + Crucible of Worlds: locks the table
  • Glacial Chasm + Thalia and The Gitrog Monster + Ramunap Excavator: locks the table
  • Glacial Chasm + Thalia and The Gitrog Monster + Conduit of Worlds: locks the table
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
CURVE
00101142133745566+
COLOR
W: 10 pipsB: 17.5 pipsG: 54.5 pipsC: 88 pips
TYPES
Land44
Nonbasic35
Basic9
Forest9
Plains3
Swamp3
Cave1
Dryad1
Urza's1
Creature32
Human8
Elf6
Elemental5
Shaman5
Snake4
Druid3
Beast2
Insect2
Monk2
Scout2
Wizard2
Angel1
Bear1
Cleric1
Demon1
Dryad1
Forest1
Frog1
Horror1
Knight1
Merfolk1
Nightmare1
Sorcerer1
Warrior1
Party4
Sorcery12
Instant9
Artifact4
Enchantment3
Insect1
Monk1
Planeswalker1
Wrenn1
Legends10
Historic14
LAND PROBABILITY
43 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 49.7%
TURN 527.3%
TURN 647.0%
TURN 764.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Card that Earthbends
Infinite landfall triggersInfinite tapped land tokens
ADDITIONAL REQUIREMENTS
Man-Land that Enters Untapped
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature tokensInfinite creature ETBInfinite Forest tokensInfinite landfall triggersInfinite green mana
Group
Color
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