metamox
COMMANDER · DECK

Helga From Hey Arnold

@majorbummer
NO COMMANDER
DECK $
$152.40
MYTHIC
8
RARE
39
UNCOMMON
25
COMMON
28
MAIN100 CARDS

Planeswalker

1 cards

Creature

43 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

4 cards

Sorcery

2 cards

Instant

7 cards

Land

25 cards
CURVE
0051122932147596+
COLOR
W: 20 pipsU: 40.5 pipsG: 38.5 pipsC: 137 pips
TYPES
Creature43
Elemental8
Human6
Wizard6
Druid4
Hydra4
Snake4
Cleric3
Angel2
Chimera2
Elf2
Frog2
Illusion2
Kraken2
Mutant2
Spirit2
Warrior2
Ape1
Bear1
Beast1
Bird1
Centaur1
Dog1
Eldrazi1
Elephant1
Giant1
God1
Golem1
Horror1
Jellyfish1
Knight1
Lizard1
Merfolk1
Shaman1
Squid1
Turtle1
Vedalken1
Party11
Land37
Nonbasic22
Basic15
Island7
Forest6
Plains6
Instant7
Enchantment6
Artifact5
Equipment2
Golem1
Sorcery2
Planeswalker1
Kiora1
Legends11
Historic16
LAND PROBABILITY
37 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.6%
TURN 539.4%
TURN 661.7%
TURN 778.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Infinite card drawInfinite draw triggersNear-infinite creature ETBNear-infinite landfall triggersNear-infinite creature LTBNear-infinite mana creatures you control can produceNear-infinite storm countNear-infinite untap of all creaturesPut all lands from your hand and library onto the battlefield
Infinite mana creatures you control can produceInfinite storm countInfinite untap of creaturesInfinite creature ETBInfinite creature LTB
Infinite card drawInfinite lifegainInfinite lifegain triggersNear-infinite lifegainInfinite draw triggersNear-infinite lifegain triggers
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Group
Color
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