COMMANDER · DECK
Marvin Start Deck
Bracket 4 · Optimized2020-06-07
DECK $
$2,333.68
MYTHIC
12
RARE
74
UNCOMMON
24
COMMON
19
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
21 cardsEnchantment
8 cardsArtifact
16 cardsSorcery
12 cardsInstant
13 cardsLand
29 cardsMAYBE30 CARDS
Creature
9 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
2 cardsInstant
6 cardsLand
4 cardsMONEY CARDS·100 CARDS·$1,855.44
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Creature
22 cardsEnchantment
12 cardsArtifact
17 cardsSorcery
7 cardsInstant
15 cardsLand
27 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 10 game changers — Bracket 3 allows 3
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
- Ad Nauseam + Teferi's Protection: two-card combo, for six mana or less, pieces included
- Solemnity + Phyrexian Unlife: locks the table
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 10 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Ad Nauseam + Teferi's Protection — Bracket 3, two-card combo, for six mana or less, pieces included
- Solemnity + Phyrexian Unlife — Bracket 3, locks the table
- Heliod, Sun-Crowned + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Ad Nauseam + Phyrexian Unlife — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
10 banned cards
BANNED · 10
CEDH
Reads as cEDH
- 10 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
4 banned cards, 30 cards not in the pool
BANNED · 4
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land30
Nonbasic26
Basic4
Plains3
Swamp3
Demon1
Creature22
Human10
Cleric5
Knight2
Vampire2
Wizard2
Zombie2
Advisor1
Ally1
Bird1
Cat1
Construct1
Demon1
Elemental1
Giant1
God1
Insect1
Nomad1
Phyrexian1
Pirate1
Rogue1
Shaman1
Soldier1
Outlaws2
Party8
Artifact17
Construct1
Instant13
Sorcery12
Enchantment9
God1
Legends8
Historic25
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite card draw
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite millInfinite sacrifice triggersInfinite self-mill
Draw the gameInfinite LTBInfinite ETBInfinite death triggers
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite damageInfinite lifegain triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite colorless mana
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite creature LTBInfinite creature ETBInfinite colored manaInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite millInfinite self-mill
ADDITIONAL REQUIREMENTS
Creature with Persist or Undying
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite card draw
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