COMMANDER · DECK
Landlord Tatyova
Bracket 4 · Optimized2020-06-05
106 CARDS (LIMIT 100)
DECK $
$3,022.52
MYTHIC
16
RARE
80
UNCOMMON
31
COMMON
55
COMMAND1 CARD
Creature
1 cardsMAIN105 CARDS
Planeswalker
2 cardsCreature
21 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
17 cardsInstant
17 cardsLand
23 cardsSIDEBOARD21 CARDS
Creature
10 cardsEnchantment
2 cardsArtifact
1 cardsSorcery
5 cardsInstant
3 cardsMAYBE55 CARDS
Planeswalker
2 cardsCreature
17 cardsEnchantment
7 cardsArtifact
3 cardsSorcery
5 cardsInstant
9 cardsLand
12 cardsMONEY CARDS·103 CARDS·$2,395.38
Sign in to save your threshold.
Planeswalker
3 cardsCreature
27 cardsEnchantment
10 cardsArtifact
6 cardsSorcery
14 cardsInstant
22 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Walk the Aeons + Mystic Sanctuary + Crucible of Worlds + Ghirapur Orrery: infinite extra turns
- Walk the Aeons + Azusa, Lost but Seeking + Crucible of Worlds: infinite extra turns
- Walk the Aeons + Mystic Sanctuary + Crucible of Worlds + Exploration: infinite extra turns
- and 13 more combos that bear on the bracket, listed below
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 16
- Walk the Aeons + Mystic Sanctuary + Crucible of Worlds + Ghirapur Orrery — Bracket 4, infinite extra turns
- Walk the Aeons + Azusa, Lost but Seeking + Crucible of Worlds — Bracket 4, infinite extra turns
- Walk the Aeons + Mystic Sanctuary + Crucible of Worlds + Exploration — Bracket 4, infinite extra turns
- Azusa, Lost but Seeking + Life from the Loam + Walk the Aeons — Bracket 4, infinite extra turns
- Mystic Sanctuary + Trade Routes + Walk the Aeons — Bracket 4, infinite extra turns
- Meloku the Clouded Mirror + Mystic Sanctuary + Walk the Aeons — Bracket 4, infinite extra turns
- Walk the Aeons + Life from the Loam + Azusa, Lost but Seeking + Mystic Sanctuary — Bracket 4, infinite extra turns
- Walk the Aeons + Seasons Past + Mystical Tutor — Bracket 4, infinite extra turns
- Glacial Chasm + Ghirapur Orrery + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Oracle of Mul Daya — Bracket 3, locks the table
- Glacial Chasm + Rites of Flourishing + Crucible of Worlds — Bracket 3, locks the table
- Glacial Chasm + Wayward Swordtooth + Crucible of Worlds — Bracket 3, locks the table
- Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land39
Nonbasic21
Basic18
Island11
Forest10
Creature22
Elemental5
Elf4
Shaman3
Snake3
Beast2
Dinosaur2
Druid2
Human2
Scout2
Avatar1
Centaur1
Dryad1
Elder1
Horror1
Hydra1
Merfolk1
Monk1
Nissa1
Nymph1
Phyrexian1
Ranger1
Wizard1
Party1
Instant17
Sorcery17
Arcane1
Enchantment8
Centaur1
Dryad1
Nymph1
Artifact4
Equipment1
Horror1
Phyrexian1
Planeswalker3
Nissa2
Elf1
Oko1
Scout1
Legends10
Historic14
LAND PROBABILITY
39 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.4%
TURN 539.1%
TURN 661.4%
TURN 777.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS41 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite creature tokensInfinite ETBInfinite landfall triggers
Infinite creature tokensInfinite ETBInfinite landfall triggers
Infinite creature tokensInfinite ETBInfinite landfall triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite landfall triggers
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite landfall triggers
Infinite landfall triggers
Infinite copies of instant and sorcery spells on the stackInfinite landfall triggersInfinite magecraft triggers
Infinite landfall triggers
Infinite landfall triggersInfinite colorless mana during each opponent's turn
Infinite creature tokensInfinite ETBInfinite landfall triggers
Infinite landfall triggersInfinite colorless mana during each opponent's turn
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Put all lands from your hand and library onto the battlefieldNear-infinite landfall triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Infinite landfall triggers
Put all lands from your hand and library onto the battlefieldNear-infinite landfall triggers
Bracket 4 · infinite extra turnsNear-infinite turnsLock
Infinite landfall triggersInfinite colorless mana during each opponent's turn
Infinite landfall triggers
Infinite landfall triggers
Put all lands from your hand and library onto the battlefieldNear-infinite landfall triggers
Infinite magecraft triggersInfinite copies of instant and sorcery spells on the stackInfinite landfall triggers
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite landfall triggers
Put all lands from your hand and library onto the battlefieldNear-infinite landfall triggers
Infinite landfall triggers
Infinite landfall triggersInfinite colorless mana during each opponent's turn
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite magecraft triggersInfinite copies of instant and sorcery spells on the stackInfinite landfall triggers
Infinite magecraft triggersInfinite copies of instant and sorcery spells on the stackInfinite landfall triggers
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock