COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
3 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
7 cardsInstant
29 cardsLand
26 cardsSIDEBOARD4 CARDS
Enchantment
1 cardsArtifact
1 cardsSorcery
1 cardsInstant
1 cardsMONEY CARDS·53 CARDS·$402.86
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Planeswalker
1 cardsCreature
1 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
6 cardsInstant
18 cardsLand
11 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Narset's Reversal + Isochron Scepter: infinite extra turns
- Nexus of Fate + Isochron Scepter + Mystical Tutor: infinite extra turns
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 6
- Narset's Reversal + Isochron Scepter — Bracket 4, infinite extra turns
- Nexus of Fate + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
- Fury Storm + Twinning Staff — Bracket 3, early arguably two-card combo, for four mana or less
- Fury Storm + Ral, Storm Conduit — Bracket 3, early arguably two-card combo, for four mana or less
- Dramatic Reversal + Lithoform Engine — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic23
Basic15
Island11
Forest9
Mountain9
Desert2
Instant29
Artifact15
Equipment2
Vehicle1
Sorcery7
Enchantment6
Creature4
Dinosaur1
Druid1
Elemental1
Elf1
Human1
Shaman1
Snake1
Wizard1
Party1
Planeswalker2
Narset1
Ral1
Legends5
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS19 COMBOS
Infinite magecraft triggers
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite colorless manaInfinite untap of nonland permanents you controlInfinite mana nonland permanents you control can produce
Infinite magecraft triggersInfinite mana nonland permanents you control can produce
Infinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite copies of instant and sorcery spells on the stackInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite magecraft triggers
Infinite damageInfinite +1/+1 counters on a creature
Infinite damageInfinite +1/+1 counters on a creature
Infinite damageInfinite +1/+1 counters on a creature
Infinite damageInfinite +1/+1 counters on a creature
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
Infinite magecraft triggers
+ 68 CARDS NOT IN PRECON
+ Blasphemous Act+ Bloodstained Mire+ Blue Sun's Zenith+ Brainstorm+ Breeding Pool+ Chandra's Ignition+ City of Brass+ Counterspell+ Cultivator's Caravan+ Cyclonic Rift+ Dig Through Time+ Dramatic Reversal+ Electrodominance+ Expansion // Explosion+ Fabricate+ Fact or Fiction+ Farseek+ Fierce Guardianship+ Fury Storm+ Gruul Signet+ Holdout Settlement+ Honor-Worn Shaku+ Increasing Vengeance+ Isochron Scepter+ Izzet Signet+ Ketria Triome+ Leyline of Anticipation+ Lithoform Engine+ Mana Confluence+ Metallurgic Summonings+ Mystic Confluence+ Mystic Remora+ Mystic Sanctuary+ Mystical Tutor+ Narset, Parter of Veils+ Narset's Reversal+ Nature's Claim+ Nature's Lore+ Negate+ Nexus of Fate+ Noxious Revival+ Opt+ Primal Amulet // Primal Wellspring+ Ral, Storm Conduit+ Rampant Growth+ Regrowth+ Reverberate+ Rhystic Study+ Rogue's Passage+ Sakura-Tribe Elder+ Sheltered Thicket+ Shivan Reef+ Simic Ascendancy+ Simic Signet+ Smuggler's Copter+ Soul's Fire+ Springleaf Drum+ Steam Vents+ Stomping Ground+ Survivors' Encampment+ Swiftfoot Boots+ Thassa's Intervention+ Thought Vessel+ Thousand-Year Storm+ Twincast+ Vandalblast+ Veil of Summer+ Wooded Foothills
- 61 PRECON CARDS NOT IN DECK
- Artifact Mutation- Bonder's Ornament- Channeled Force- Chaos Warp- Charmbreaker Devils- Clash of Titans- Commander's Sphere- Commune with Lava- Crackling Drake- Curious Herd- Decoy Gambit- Deflecting Swat- Djinn Illuminatus- Eon Frolicker- Etali, Primal Storm- Evolution Charm- Frantic Search- Glademuse- Goblin Dark-Dwellers- Gruul Turf- Haldan, Avid Arcanist- Halimar Depths- Hunter's Insight- Hunting Pack- Izzet Boilerworks- Jace, Architect of Thought- Kessig Wolf Run- Lavabrink Floodgates- Lunar Mystic- Melek, Izzet Paragon- Mossfire Valley- Murmuring Mystic- Nascent Metamorph- Natural Connection- Niblis of Frost- Oran-Rief, the Vastwood- Pako, Arcane Retriever- Predatory Impetus- Primal Empathy- Prophetic Bolt- Psychic Impetus- Ravenous Gigantotherium- Rugged Highlands- Rupture Spire- Shiny Impetus- Simic Growth Chamber- Slice in Twain- Solemn Simulacrum- Starstorm- Strength of the Tajuru- Surreal Memoir- Swarm Intelligence- Swiftwater Cliffs- Talrand, Sky Summoner- Temur Charm- Thornwood Falls- Tribute to the Wild- Whiplash Trap- Wort, the Raidmother- Xyris, the Writhing Storm- Yavimaya Coast