MetaMox
COMMANDER · DECK

Mono Green Elf

Bracket 4 · Optimized
@Valdaimon · 2025-05-15
Marwyn, the Nurturer
DECK $
$745.74
MYTHIC
11
RARE
30
UNCOMMON
20
COMMON
38
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

39 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

3 cards

Sorcery

9 cards

Instant

16 cards

Battle

1 cards

Land

6 cards
MONEY CARDS·56 CARDS·$585.23
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Creature

28 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

3 cards

Sorcery

7 cards

Instant

11 cards

Battle

1 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Temur Sabertooth + Hyrax Tower Scout + Marwyn, the Nurturer: early two-card combo, with no mana to spend
  • Staff of Domination + Marwyn, the Nurturer: early two-card combo, with no mana to spend
  • Kogla, the Titan Ape + Hyrax Tower Scout + Marwyn, the Nurturer: early two-card combo, with no mana to spend
  • and 10 more combos that bear on the bracket, listed below
  • 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 13
CURVE
30221122203443556+
COLOR
G: 91 pipsC: 79 pips
TYPES
Creature41
Elf26
Druid14
Shaman5
Warrior4
Human3
Elemental2
Ranger2
Ape1
Beast1
Bird1
Cat1
Citizen1
Construct1
Dinosaur1
Faerie1
Halfling1
Incarnation1
Insect1
Ouphe1
Scout1
Siege1
Spirit1
Party4
Land30
Nonbasic6
Basic24
Forest24
Druid1
Elf1
Instant16
Sorcery9
Artifact4
Construct1
Equipment1
Enchantment3
Aura1
Battle1
Dinosaur1
Siege1
Legends10
Historic14
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS32 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite creature LTBInfinite creature ETBInfinite green manaInfinite storm count
ADDITIONAL REQUIREMENTS
Haste Enabler
Infinite creature ETBInfinite green manaInfinite landfall triggersInfinite creature LTBInfinite storm count
Infinite blinking of some creaturesInfinite green mana
Infinite LTBInfinite ETBInfinite storm countInfinite green manaInfinite landfall triggers
Infinite LTBInfinite storm countInfinite blinking of some creaturesInfinite ETBInfinite green mana
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite LTBInfinite ETBInfinite storm countInfinite mana Elves you control can produceInfinite untap of Elves you controlInfinite +1/+1 counters on certain creatures
Infinite ETBInfinite green manaInfinite landfall triggersInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Infinite LTBInfinite ETBInfinite storm countInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite green manaInfinite landfall triggersInfinite LTBInfinite storm count
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite blinking of some creaturesInfinite green manaInfinite LTBInfinite storm count
Infinite blinking of some creaturesInfinite ETBInfinite green manaInfinite LTBInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Infinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you controlInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite storm countInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite ETBInfinite LTBInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Infinite blinking of some creaturesInfinite ETBInfinite green manaInfinite LTBInfinite magecraft triggersInfinite mana creatures you control can produceInfinite storm countInfinite untap of creatures you control
Infinite colored manaInfinite colorless manaInfinite ETBInfinite LTBInfinite storm countInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 4 · early two-card combo, for four mana or lessInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green manaInfinitely large creature until end of turnInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Infinite blinking of some creaturesInfinite green mana
Group
Color
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