COMMANDER · DECK
Value Mill
@JohnG
NO COMMANDER
DECK $
$1,645.64
MYTHIC
23
RARE
153
UNCOMMON
71
COMMON
40
MAIN100 CARDS
Creature
26 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
4 cardsInstant
18 cardsLand
35 cardsMAYBE187 CARDS
Planeswalker
2 cardsCreature
69 cardsEnchantment
13 cardsArtifact
17 cardsSorcery
10 cardsInstant
69 cardsLand
7 cardsMONEY CARDS·169 CARDS·$1,281.88
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Planeswalker
2 cardsCreature
52 cardsEnchantment
15 cardsArtifact
21 cardsSorcery
7 cardsInstant
45 cardsLand
27 cardsCURVE
COLOR
TYPES
Land39
Nonbasic37
Basic2
Island4
Swamp4
Plains3
Rogue2
Goblin1
Human1
Shapeshifter1
Weird1
Creature26
Rogue13
Human8
Wizard3
Faerie2
Shapeshifter2
Adventure1
Avatar1
Cat1
Detective1
Djinn1
Eldrazi1
Elemental1
Fish1
Glimmer1
Goblin1
God1
Halfling1
Horror1
Horse1
Kraken1
Phyrexian1
Praetor1
Soldier1
Spirit1
Tiefling1
Vampire1
Weird1
Outlaws13
Party15
Instant23
Trap2
Adventure1
Faerie1
Rogue1
Artifact11
Equipment1
Human1
Soldier1
Enchantment10
Cat1
Class1
Fish1
Glimmer1
God1
Horse1
Sorcery6
Legends6
Historic16
LAND PROBABILITY
35 LANDS · 100 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.9%
TURN 543.6%
TURN 666.2%
TURN 781.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent that can be cast using
Infinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering