COMMANDER · DECK
Animar, Bouncing Soul
Bracket 3 · Upgraded2020-07-10
DECK $
$550.08
MYTHIC
11
RARE
49
UNCOMMON
23
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
56 cardsEnchantment
3 cardsArtifact
3 cardsInstant
2 cardsLand
18 cardsMAYBE15 CARDS
Creature
11 cardsEnchantment
2 cardsArtifact
1 cardsInstant
1 cardsMONEY CARDS·51 CARDS·$420.72
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Creature
32 cardsEnchantment
5 cardsArtifact
4 cardsInstant
3 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Ancestral Statue + Animar, Soul of Elements: early two-card combo, with no mana to spend
- Animar, Soul of Elements + Hullbreaker Horror: early two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Ancestral Statue + Animar, Soul of Elements — Bracket 3, early two-card combo, with no mana to spend
- Animar, Soul of Elements + Hullbreaker Horror — Bracket 3, early two-card combo, with no mana to spend
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Creature57
Elf9
Elemental7
Human7
Druid6
Shaman5
Faerie4
Wizard4
Snake3
Warrior3
Beast2
Drake2
Eldrazi2
Golem2
Hydra2
Merfolk2
Rogue2
Ally1
Avatar1
Bird1
Boar1
Cat1
Cleric1
Dinosaur1
Djinn1
Dragon1
Elder1
Giant1
Illusion1
Incarnation1
Leviathan1
Ooze1
Phyrexian1
Plant1
Scarecrow1
Spirit1
Squirrel1
Wurm1
Outlaws2
Party10
Land35
Nonbasic15
Basic20
Forest11
Island6
Mountain6
Artifact7
Golem2
Equipment1
Scarecrow1
Snake1
Enchantment5
Boar1
Elemental1
Instant2
Sorcery1
Avatar1
Legends8
Historic13
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite storm countInfinite +1/+1 counters on a creature
ADDITIONAL REQUIREMENTS
Creature with Morph or Megamorph
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Infinite ETBInfinite LTBInfinite storm count
Infinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite blinking of most creaturesInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite storm count
ADDITIONAL REQUIREMENTS
Haste EnablerMana Dork That Adds at Least
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTB
Bracket 3 · early two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite storm count
Bracket 3 · early two-card combo, with no mana to spendInfinite +1/+1 counters on a creatureInfinite creature ETBInfinite creature LTBInfinite storm count