COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
10 cardsArtifact
11 cardsSorcery
13 cardsInstant
3 cardsLand
21 cardsMONEY CARDS·56 CARDS·$693.70
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Creature
19 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
7 cardsInstant
3 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- Zaxara, the Exemplary + Pemmin's Aura: early two-card combo, with no mana to spend
- Zaxara, the Exemplary + Freed from the Real: early two-card combo, with no mana to spend
- Nyxbloom Ancient + Pemmin's Aura: early arguably two-card combo, with no mana to spend
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Zaxara, the Exemplary + Pemmin's Aura — Bracket 4, early two-card combo, with no mana to spend
- Zaxara, the Exemplary + Freed from the Real — Bracket 4, early two-card combo, with no mana to spend
- Nyxbloom Ancient + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Nyxbloom Ancient + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land36
Nonbasic18
Basic18
Island10
Forest9
Swamp7
Creature27
Hydra15
Druid5
Elf5
Beast1
Bird1
Construct1
Dryad1
Elemental1
Fungus1
Human1
Jellyfish1
Merfolk1
Nightmare1
Nymph1
Plant1
Shapeshifter1
Snake1
Turtle1
Zombie1
Sorcery13
Arcane1
Artifact12
Construct1
Enchantment12
Aura2
Dryad1
Elemental1
Nymph1
Instant3
Legends6
Historic16
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
+ 66 CARDS NOT IN PRECON
+ Altered Ego+ Ancient Tomb+ Birds of Paradise+ Bloom Tender+ Breeding Pool+ Castle Garenbrig+ Cavern of Souls+ Chromatic Lantern+ City of Brass+ Corpsejack Menace+ Cultivate+ Curse of the Swine+ Cyclonic Rift+ Diabolic Revelation+ Doubling Season+ Drowned Catacomb+ Dryad of the Ilysian Grove+ Elemental Bond+ Elves of Deep Shadow+ Farseek+ Finale of Revelation+ Freed from the Real+ Gargos, Vicious Watcher+ Golgari Signet+ Green Sun's Zenith+ Gyre Sage+ Hardened Scales+ Hinterland Harbor+ Hooded Hydra+ Hydra Broodmaster+ Hydroid Krasis+ Incubation Druid+ Kalonian Hydra+ Lifeblood Hydra+ Llanowar Elves+ Mana Bloom+ Mana Vault+ Managorger Hydra+ Morphic Pool+ Nyxbloom Ancient+ Overgrown Tomb+ Pemmin's Aura+ Polukranos, Unchained+ Primordial Hydra+ Protean Hydra+ Rampant Growth+ Rhonas's Monument+ Rhystic Study+ Simic Ascendancy+ Simic Signet+ Snow-Covered Swamp+ Steelbane Hydra+ Talisman of Curiosity+ Talisman of Resilience+ The Great Henge+ Torment of Hailfire+ Unbound Flourishing+ Underground River+ Voracious Hydra+ Vorel of the Hull Clade+ Walking Ballista+ Watery Grave+ Woodland Cemetery+ Wurmcalling+ Yavimaya Coast+ Zendikar Resurgent
- 66 PRECON CARDS NOT IN DECK
- Archipelagore- Auspicious Starrix- Beast Whisperer- Blighted Woodland- Bonder's Ornament- Boneyard Lurker- Boneyard Mycodrax- Capricopian- Cavern Whisperer- Cazur, Ruthless Stalker- Chittering Harvester- Cold-Eyed Selkie- Command Tower- Darkwater Catacombs- Deadly Tempest- Dimir Aqueduct- Dismal Backwater- Dreamtail Heron- Dredge the Mire- Endless Sands- Fertilid- Find // Finality- Gaze of Granite- Glowstone Recluse- Golgari Rot Farm- Heroes' Bane- Hungering Hydra- Illusory Ambusher- Insatiable Hemophage- Jungle Hollow- Krosan Grip- Manascape Refractor- Masked Admirers- Migration Path- Migratory Greathorn- Mind Spring- Mindleecher- Mortuary Mire- Mulldrifter- Nissa, Steward of Elements- Otrimi, the Ever-Playful- Parasitic Impetus- Pouncing Shoreshark- Predator Ooze- Predatory Impetus- Propaganda- Psychic Impetus- Putrefy- Reclamation Sage- Rogue's Passage- Sawtusk Demolisher- Shriekmaw- Silent Arbiter- Simic Growth Chamber- Soaring Seacliff- Souvenir Snatcher- Swamp- Temple of the False God- Thornwood Falls- Tidal Barracuda- Trumpeting Gnarr- Trygon Predator- Ukkima, Stalking Shadow- Vorapede- Wydwen, the Biting Gale- Yavimaya Dryad