COMMANDER · DECK
The Meek Shall Inherit the Earth 2.0
Bracket 4 · Optimized2020-07-11
104 CARDS (LIMIT 100)
DECK $
$1,025.28
MYTHIC
17
RARE
66
UNCOMMON
25
COMMON
18
COMMAND2 CARDS
Creature
2 cardsMAIN102 CARDS
Planeswalker
2 cardsCreature
8 cardsEnchantment
6 cardsArtifact
30 cardsSorcery
10 cardsInstant
8 cardsLand
28 cardsSIDEBOARD21 CARDS
Planeswalker
1 cardsCreature
4 cardsEnchantment
2 cardsArtifact
10 cardsInstant
4 cardsMAYBE1 CARD
Sorcery
1 cardsMONEY CARDS·80 CARDS·$805.64
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Planeswalker
3 cardsCreature
9 cardsEnchantment
7 cardsArtifact
29 cardsSorcery
6 cardsInstant
9 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Breath of Fury + Helm of the Host: early arguably two-card combo, with no mana to spend
- Godo, Bandit Warlord + Helm of the Host: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Breath of Fury + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Godo, Bandit Warlord + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land39
Nonbasic26
Basic13
Forest7
Plains7
Mountain5
Desert1
Equipment1
Artifact33
Equipment27
Creature10
Human3
Artificer2
Cat2
Knight2
Advisor1
Barbarian1
Druid1
Dwarf1
Elf1
God1
Kor1
Snake1
Soldier1
Sorcery10
Enchantment8
God1
Instant8
Planeswalker2
Huatli1
Xenagos1
Legends17
Historic43
LAND PROBABILITY
38 LANDS · 102 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.3%
TURN 538.9%
TURN 661.1%
TURN 777.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite death triggersInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite sacrifice triggersInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield