COMMANDER · DECK
Artifacts V1.2 - Upgraded Precon
Bracket 4 · Optimized@HunterTJ · 2026-09-13
DECK $
$860.24
MYTHIC
22
RARE
93
UNCOMMON
50
COMMON
47
COMMAND1 CARD
Artifact
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
24 cardsEnchantment
2 cardsArtifact
20 cardsSorcery
4 cardsInstant
13 cardsLand
31 cardsMAYBE112 CARDS
Planeswalker
6 cardsCreature
33 cardsEnchantment
4 cardsArtifact
37 cardsSorcery
8 cardsInstant
9 cardsLand
15 cardsMONEY CARDS·80 CARDS·$652.90
Sign in to save your threshold.
Planeswalker
3 cardsCreature
18 cardsEnchantment
3 cardsArtifact
26 cardsSorcery
4 cardsInstant
12 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Mycosynth Lattice + Vandalblast: mass land denial
- 2 game changers — Brackets 1 and 2 allow none
- Goblin Welder + Sewer-veillance Cam: early two-card combo, with no mana to spend
- Mycosynth Lattice + Hellkite Tyrant: early arguably two-card combo, with no mana to spend
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Mycosynth Lattice + Vandalblast — Bracket 4, mass land denial
- Goblin Welder + Sewer-veillance Cam — Bracket 3, early two-card combo, with no mana to spend
- Mycosynth Lattice + Hellkite Tyrant — Bracket 3, early arguably two-card combo, with no mana to spend
- Emry, Lurker of the Loch + The One Ring + Krark-Clan Ironworks — Bracket 3, locks the table
CURVE
COLOR
TYPES
Artifact42
Spacecraft6
Myr4
Artificer3
Construct3
Robot3
Gnome1
Goblin1
Human1
Phyrexian1
Scorpion1
Shapeshifter1
Soldier1
Vedalken1
Vehicle1
Land36
Nonbasic29
Basic7
Island3
Mountain2
Plains2
Planet2
Human1
Sphere1
Warlock1
Creature24
Artificer7
Goblin4
Human4
Myr4
Construct3
Robot3
Wizard3
Merfolk2
Gnome1
Phyrexian1
Scorpion1
Shapeshifter1
Soldier1
Vedalken1
Warlock1
Outlaws1
Party3
Instant15
Sorcery4
Enchantment2
Planeswalker1
Saheeli1
Legends9
Historic46
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Bracket 3 · early two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite death triggersInfinite recursion of artifact creatures you controlInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite colorless manaInfinite storm count
Infinite colorless manaInfinite storm count
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite storm count
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite storm count
Infinite death triggersInfinite ETBInfinite LTBInfinite storm count
Infinite death triggersInfinite ETBInfinite LTBInfinite storm count
Infinite ETBInfinite tapped creature tokens
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggers
Infinite ETBInfinite tapped creature tokens
Bracket 4 · mass land denialDestroy all permanents opponents controlMass Land Denial
Bracket 3 · early arguably two-card combo, with no mana to spendGain control of all permanents an opponent controls during each of your turnsLockWin the game at the beginning of your next upkeep
Win the game
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
+ 52 CARDS NOT IN PRECON
+ Adagia, Windswept Bastion+ An Offer You Can't Refuse+ Arcane Denial+ Attentive Sunscribe+ Blasphemous Act+ Boros Charm+ Clock of Omens+ Counterspell+ Crystal Grotto+ Cyclonic Rift+ Darksteel Citadel+ Dawnsire, Sunstar Dreadnought+ Deserted Temple+ Drill Too Deep+ Dross Scorpion+ Encroaching Mycosynth+ Esper Sentinel+ Extinguisher Battleship+ Fabled Passage+ Fabricate+ Fallowsage+ Flux Channeler+ Gemstone Mine+ Goblin Engineer+ Goblin Welder+ Gold Myr+ Imposter Mech+ Inventors' Fair+ Iron Myr+ Jwari Disruption // Jwari Ruins+ Legion Leadership // Legion Stronghold+ Liquimetal Torque+ Lotus Petal+ Lumen-Class Frigate+ Mana Confluence+ Mendicant Core, Guidelight+ Midnight Clock+ Mind Stone+ Myr Retriever+ Nesting Grounds+ Path to Exile+ Saheeli, Sublime Artificer+ Scrap Welder+ Silver Myr+ Smothering Tithe+ Steady Progress+ The Seriema+ Thought Vessel+ Throne of Geth+ Treasure Vault+ Uthros, Titanic Godcore+ Witch Enchanter // Witch-Blessed Meadow
- 50 PRECON CARDS NOT IN DECK
- Alibou, Ancient Witness- Angel of the Ruins- Chain Reaction- Chaos Warp- Chrome Host Seedshark- Clifftop Retreat- Cloud Key- Coretapper- Crystalline Crawler- Cyberdrive Awakener- Darksteel Reactor- Deepglow Skate- Depthshaker Titan- Empowered Autogenerator- Etched Oracle- Fumigate- Gavel of the Righteous- Glacial Fortress- Glittering Massif- Golem Foundry- Irrigated Farmland- Kappa Cannoneer- Lonely Sandbar- Long-Range Sensor- Lux Artillery- Lux Cannon- Mindless Automaton- Moxite Refinery- Mystic Monastery- Organic Extinction- Patrolling Peacemaker- Pull from Tomorrow- Radiant Summit- Razortide Bridge- Rugged Prairie- Rustvale Bridge- Secluded Steppe- Silverbluff Bridge- Skycloud Expanse- Solar Array- Soul-Guide Lantern- Tekuthal, Inquiry Dominus- Temple of Enlightenment- Temple of Epiphany- Temple of Triumph- Thirst for Knowledge- Threefold Thunderhulk- Thrummingbird- Titan Forge- Wake the Past