COMMANDER · DECK
XenaCock Budget
@ErConte
DECK $
$909.09
MYTHIC
14
RARE
63
UNCOMMON
20
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
31 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
14 cardsInstant
9 cardsLand
23 cardsMAYBE28 CARDS
Creature
13 cardsEnchantment
2 cardsArtifact
2 cardsSorcery
4 cardsInstant
6 cardsLand
1 cardsMONEY CARDS·71 CARDS·$682.80
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Creature
30 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
11 cardsInstant
4 cardsLand
15 cardsCURVE
COLOR
TYPES
Land34
Nonbasic22
Basic12
Forest11
Mountain7
God1
Creature32
Druid7
Elf7
Dragon4
Warrior4
Beast3
Dinosaur3
God3
Elephant2
Human2
Snake2
Ape1
Bear1
Bird1
Demon1
Elder1
Elemental1
Hydra1
Minotaur1
Mole1
Phyrexian1
Praetor1
Scout1
Spirit1
Zombie1
Party4
Sorcery14
Instant9
Enchantment8
Aura4
God1
Artifact5
Legends9
Historic14
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Near-infinite damageEach opponent loses the game
Infinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
ADDITIONAL REQUIREMENTS
Card Preventing Combat Damage Dealt To/By a Creature
Infinite combat phases
Infinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Infinite colored manaInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce