COMMANDER · DECK
mothman
Bracket 3 · Upgraded@remington290 · 2026-09-21
DECK $
$211.50
MYTHIC
4
RARE
38
UNCOMMON
29
COMMON
29
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
3 cardsCreature
26 cardsEnchantment
9 cardsArtifact
11 cardsSorcery
10 cardsInstant
10 cardsLand
23 cardsMONEY CARDS·36 CARDS·$153.38
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Planeswalker
1 cardsCreature
13 cardsEnchantment
5 cardsArtifact
7 cardsSorcery
5 cardsInstant
1 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Fleet Swallower + Fraying Sanity: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
- Traumatize + Fraying Sanity: arguably two-card combo, for six mana or less
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Fleet Swallower + Fraying Sanity — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Traumatize + Fraying Sanity — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land30
Nonbasic20
Basic10
Swamp5
Forest4
Island4
Creature27
Mutant16
Insect3
Warrior3
Zombie3
Bird2
Horror2
Warlock2
Avatar1
Bat1
Bear1
Berserker1
Crab1
Drone1
Eldrazi1
Elk1
Fish1
Fungus1
Human1
Leviathan1
Lizard1
Merfolk1
Nightmare1
Peasant1
Plant1
Snake1
Spirit1
Wizard1
Outlaws2
Party4
Artifact13
Bobblehead3
Equipment3
Elk1
Mutant1
Instant10
Sorcery10
Enchantment9
Aura3
Curse2
Planeswalker3
Ashiok1
Jace1
Narset1
Legends10
Historic22
LAND PROBABILITY
30 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 424.2%
TURN 554.0%
TURN 676.2%
TURN 789.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
+ 44 CARDS NOT IN PRECON
+ Ashiok, Dream Render+ Burnished Hart+ Cache Grab+ Charisma Bobblehead+ Curse of the Bloody Tome+ Exdeath, Void Warlock+ Exquisite Blood+ Fight On!+ Fleet Swallower+ Gift of Paradise+ Grasping Current+ Grim Discovery+ Heritage Reclamation+ Jace, Ingenious Mind-Mage+ Jungle Hollow+ Kishla Village+ Leechridden Swamp+ Luck Bobblehead+ Malboro+ Merfolk Mesmerist+ Mesmeric Orb+ Millstone+ Mind Grind+ Mind Sculpt+ Mist Intruder+ Narset, Parter of Veils+ Navigator's Ruin+ Psychic Drain+ Psychic Strike+ Rapid Hybridization+ Run Away Together+ Sanguine Bond+ Screaming Swarm+ Season of Weaving+ Simic Sky Swallower+ Skyline Cascade+ Survivor's Med Kit+ Swiftfoot Boots+ Traumatize+ Ultimecia, Time Sorceress+ Unsummon+ Wastewood Verge+ Whelming Wave+ Winds of Qal Sisma
- 39 PRECON CARDS NOT IN DECK
- Ash Barrens- Biomass Mutation- Casualties of War- Cathedral Acolyte- Contagion Clasp- Contaminated Drink- Darkwater Catacombs- Evolving Wilds- Farseek- Fetid Pools- Find // Finality- Guardian Project- Hancock, Ghoulish Mayor- Hardened Scales- Harmonize- Harold and Bob, First Numens- Inspiring Call- Jason Bright, Glowing Prophet- Lumbering Megasloth- Marcus, Mutant Mayor- Mutational Advantage- Nesting Grounds- Piper Wright, Publick Reporter- Radstorm- Rampant Growth- Raul, Trouble Shooter- Recon Craft Theta- Talisman of Curiosity- Talisman of Dominance- Talisman of Resilience- Temple of Malady- Temple of Mystery- Temple of the False God- Terramorphic Expanse- Tireless Tracker- Vault 12: The Necropolis- Vault 87: Forced Evolution- Watchful Radstag- Young Deathclaws