COMMANDER · DECK
Nashi Legendary Enchantments
Bracket 4 · Optimized@deathberry · 2025-02-26
DECK $
$265.90
MYTHIC
7
RARE
28
UNCOMMON
30
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
5 cardsCreature
19 cardsEnchantment
15 cardsArtifact
8 cardsSorcery
6 cardsInstant
10 cardsLand
14 cardsMONEY CARDS·30 CARDS·$195.83
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Planeswalker
2 cardsCreature
7 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
4 cardsInstant
2 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 2 extra-turn cards — chaining turns is Bracket 4
- Kederekt Leviathan + Necromancy: early two-card combo, for four mana or less
- Kederekt Leviathan + Dance of the Dead: early two-card combo, for four mana or less
- Kederekt Leviathan + Animate Dead: early two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 3
- Kederekt Leviathan + Necromancy — Bracket 3, early two-card combo, for four mana or less
- Kederekt Leviathan + Dance of the Dead — Bracket 3, early two-card combo, for four mana or less
- Kederekt Leviathan + Animate Dead — Bracket 3, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic12
Basic24
Island17
Swamp7
Creature20
Ninja4
Human3
Rat3
Zombie3
Phyrexian2
Rogue2
Shapeshifter2
Wizard2
Artificer1
Avatar1
Chimera1
Demon1
God1
Homunculus1
Horror1
Leviathan1
Lord1
Nightmare1
Praetor1
Time1
Outlaws2
Party4
Enchantment20
Aura9
Avatar1
Chimera1
Class1
Horror1
Nightmare1
Room1
Zombie1
Instant10
Artifact8
Book1
Equipment1
Sorcery6
Planeswalker5
Jace2
Kaito1
Kasmina1
Liliana1
Legends20
Historic27
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock
Bracket 3 · early two-card combo, for four mana or lessReturn all nonland permanents to owner's hand each turnLock