COMMANDER · DECK
kinnan dorks
Bracket 4 · Optimized2020-04-10
DECK $
$360.99
MYTHIC
10
RARE
29
UNCOMMON
20
COMMON
41
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
33 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
3 cardsInstant
13 cardsLand
12 cardsMONEY CARDS·47 CARDS·$272.94
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Creature
21 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
2 cardsInstant
10 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Kinnan, Bonder Prodigy + Birds of Paradise + Freed from the Real: early two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Basalt Monolith: early two-card combo, with no mana to spend
- Basalt Monolith + Nyxbloom Ancient: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Kinnan, Bonder Prodigy + Birds of Paradise + Freed from the Real — Bracket 4, early two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Basalt Monolith — Bracket 4, early two-card combo, with no mana to spend
- Basalt Monolith + Nyxbloom Ancient — Bracket 4, early two-card combo, with no mana to spend
- Freed from the Real + Gyre Engineer — Bracket 3, early arguably two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Sylvan Caryatid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Utopia Tree + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Alloy Myr + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Kinnan, Bonder Prodigy + Paradise Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Nyxbloom Ancient + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature34
Druid10
Elf5
Human4
Plant3
Eldrazi2
Elemental2
Golem2
Myr2
Snake2
Wizard2
Angel1
Beast1
Bird1
Dinosaur1
Elder1
Elephant1
Goat1
Horror1
Hydra1
Insect1
Merfolk1
Shaman1
Spirit1
Vedalken1
Wurm1
Party2
Land34
Nonbasic10
Basic24
Forest14
Island10
Artifact17
Golem2
Myr2
Angel1
Equipment1
Instant13
Enchantment5
Aura1
Elemental1
Sorcery3
Legends3
Historic20
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite blue manaInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 4 · early two-card combo, with no mana to spendInfinite colorless mana