metamox
COMMANDER · DECK

Hit me (v2)

@BigSnacker
107 CARDS (LIMIT 100)NO COMMANDER
DECK $
$699.26
MYTHIC
16
RARE
70
UNCOMMON
34
COMMON
34
MAIN107 CARDS

Creature

30 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

13 cards

Sorcery

9 cards

Instant

10 cards

Land

28 cards
MONEY CARDS·71 CARDS·$535.07
Sign in to save your threshold.

Creature

25 cards

Enchantment

12 cards

Artifact

11 cards

Sorcery

7 cards

Instant

11 cards

Land

5 cards
CURVE
001112021331447546+
COLOR
W: 20.5 pipsR: 29.5 pipsG: 28 pipsC: 119 pips
TYPES
Land38
Nonbasic25
Basic13
Forest6
Mountain5
Plains4
Creature30
Human8
Dinosaur4
Elf3
Spirit3
Artificer2
Cleric2
Druid2
Elemental2
Goblin2
Phyrexian2
Warrior2
Angel1
Barbarian1
Construct1
Dragon1
Elder1
Equipment1
God1
Hellion1
Horror1
Jellyfish1
Minotaur1
Scout1
Shaman1
Soldier1
Werewolf1
Wizard1
Wurm1
Party5
Artifact17
Equipment8
Construct1
God1
Human1
Soldier1
Instant12
Sorcery9
Enchantment7
Aura4
Class1
Legends12
Historic26
LAND PROBABILITY
38 LANDS · 107 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.3%
TURN 542.4%
TURN 665.0%
TURN 780.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS76 COMBOS
Infinite lifegainInfinite lifegain triggers
Draw the game
Infinite damage
Draw the game
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damageInfinite mana permanents you control can produce
ADDITIONAL REQUIREMENTS
Permanent tapping to deal damage to any target
Infinite damage
Infinite damage
Infinite damage
Infinite damage
Infinite creature tokensInfinite death triggersInfinite ETBInfinite LTB
Infinite damage
Infinite damage
Infinite damage
Infinite damage
Infinite damage
Each player may exile a portion of their library with the ability to play the exiled cards until the end of their next turnExile your library with the ability to play the exiled cards until the end of your next turn
Infinite damage
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to most creatures
Infinite damage
Draw the gameInfinite damage to one opponent
Infinite damage
Draw the gameInfinite damage to one opponent
Infinite damage
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite lifegainInfinite lifegain triggers
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to most creatures
Infinite damage to one opponent
Infinite damage to one opponent
Draw the gameInfinite damage to one opponent
Infinite damage to one opponent
Draw the gameInfinite damage to one opponent
Infinite lifegain triggersInfinite lifegain
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card that gives indestructible
Group
Color
View