COMMANDER · DECK
Kalamax
No bracket · Banned2020-05-25
113 CARDS (LIMIT 100)BANNED: 1 CARD
DECK $
$475.10
MYTHIC
2
RARE
41
UNCOMMON
24
COMMON
46
COMMAND1 CARD
Creature
1 cardsMAIN112 CARDS
Creature
9 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
16 cardsInstant
37 cardsLand
27 cardsMONEY CARDS·57 CARDS·$362.70
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Creature
6 cardsEnchantment
5 cardsArtifact
3 cardsSorcery
10 cardsInstant
19 cardsLand
14 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Curiosity + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Keen Sense — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Ophidian Eye — Bracket 3, early arguably two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Snake Umbra — Bracket 3, early arguably two-card combo, with no mana to spend
- Tandem Lookout + Niv-Mizzet, Parun — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Instant37
Land36
Nonbasic24
Basic12
Forest8
Island8
Mountain8
Desert2
Sorcery16
Arcane1
Creature10
Human3
Goblin2
Shaman2
Wizard2
Archer1
Bird1
Dinosaur1
Dragon1
Elemental1
Merfolk1
Pirate1
Scout1
Wall1
Outlaws1
Party2
Enchantment9
Aura6
Artifact5
Equipment2
Legends3
Historic8
LAND PROBABILITY
36 LANDS · 112 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.5%
TURN 549.6%
TURN 672.2%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Infinite magecraft triggers